Finish and polish new_game.c

Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
This commit is contained in:
Phlosioneer
2019-02-15 03:40:57 -05:00
parent e95140270b
commit 986d3d8b2f
23 changed files with 127 additions and 95 deletions

View File

@@ -1,7 +1,7 @@
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
extern u8 gUnknown_030060B0;
extern u8 gUnusedU8;
extern void (*gUnknown_030060B4)(void);
#define HOENN_DEX_COUNT 202
@@ -42,5 +42,6 @@ u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality);
s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16);
bool16 HasAllHoennMons(void);
void ResetPokedexScrollPositions(void);
#endif // GUARD_POKEDEX_H