Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
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@@ -24,6 +24,7 @@ void sub_80EBB28(void);
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void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events);
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bool8 sub_80E909C(void);
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void sub_80EB218(void);
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void ResetSecretBases(void);
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// SetCurrentSecretBaseFromPosition
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void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events);
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@@ -33,4 +34,5 @@ void sub_80E8BC8(void);
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void sub_80E8D4C(void);
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void EnableBothScriptContexts(void);
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#endif //GUARD_SECRET_BASE_H
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