Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
This commit is contained in:
@@ -1687,7 +1687,7 @@ void sub_801440C(u8 taskId)
|
||||
case 9 ... 11:
|
||||
case 13:
|
||||
case 15:
|
||||
sub_800E3A8();
|
||||
RecordMixTrainerNames();
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1800,12 +1800,12 @@ void sub_8014790(u8 taskId)
|
||||
sendBuff[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL);
|
||||
gMain.savedCallback = NULL;
|
||||
data[0] = 4;
|
||||
sub_800E3A8();
|
||||
RecordMixTrainerNames();
|
||||
ResetBlockReceivedFlags();
|
||||
break;
|
||||
case 16:
|
||||
case 23 ... 27:
|
||||
sub_800E3A8();
|
||||
RecordMixTrainerNames();
|
||||
DestroyTask(taskId);
|
||||
default:
|
||||
EnableBothScriptContexts();
|
||||
|
||||
Reference in New Issue
Block a user