Refactor InitStateHandlers so each key in the reset combo is checked

This commit is contained in:
PokeCodec
2020-09-04 10:18:32 -04:00
parent 3d87a88067
commit 99448002e1
3 changed files with 12 additions and 19 deletions
+5 -9
View File
@@ -309,8 +309,7 @@ static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = {
void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
{
s32 i;
s32 j;
s32 i, j;
for (i = 0; i < RECV_QUEUE_NUM_SLOTS; i++)
{
@@ -327,8 +326,7 @@ void RfuRecvQueue_Reset(struct RfuRecvQueue *queue)
void RfuSendQueue_Reset(struct RfuSendQueue *queue)
{
s32 i;
s32 j;
s32 i, j;
for (i = 0; i < SEND_QUEUE_NUM_SLOTS; i++)
{
@@ -345,8 +343,7 @@ void RfuSendQueue_Reset(struct RfuSendQueue *queue)
static void RfuUnusedQueue_Reset(struct RfuUnusedQueue *queue)
{
s32 i;
s32 j;
s32 i, j;
for (i = 0; i < UNUSED_QUEUE_NUM_SLOTS; i++)
{
@@ -631,7 +628,7 @@ static u8 GetConnectedChildStrength(u8 maxFlags)
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
for (i = 0; i < 4; i++)
for (i = 0; i < RFU_CHILD_MAX; i++)
{
if (flags & 1)
{
@@ -925,8 +922,7 @@ void RecordMixTrainerNames(void)
{
if (gWirelessCommType != 0)
{
s32 i;
s32 j;
s32 i, j;
s32 nextSpace;
s32 connectedTrainerRecordIndices[5];
struct TrainerNameRecord *newRecords = calloc(ARRAY_COUNT(gSaveBlock1Ptr->trainerNameRecords), sizeof(struct TrainerNameRecord));