Refactor InitStateHandlers so each key in the reset combo is checked

This commit is contained in:
PokeCodec
2020-09-04 10:18:32 -04:00
parent 3d87a88067
commit 99448002e1
3 changed files with 12 additions and 19 deletions

View File

@@ -81,8 +81,6 @@ void InitIntrHandlers(void);
static void WaitForVBlank(void);
void EnableVCountIntrAtLine150(void);
#define B_START_SELECT (B_BUTTON | START_BUTTON | SELECT_BUTTON)
void AgbMain()
{
#if MODERN
@@ -136,9 +134,11 @@ void AgbMain()
{
ReadKeys();
if (gSoftResetDisabled == FALSE
if (!gSoftResetDisabled
&& (gMain.heldKeysRaw & A_BUTTON)
&& (gMain.heldKeysRaw & B_START_SELECT) == B_START_SELECT)
&& (gMain.heldKeysRaw & B_BUTTON)
&& (gMain.heldKeysRaw & START_BUTTON)
&& (gMain.heldKeysRaw & SELECT_BUTTON)) //The reset key combo A + B + START + SELECT
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
@@ -262,9 +262,7 @@ static void ReadKeys(void)
if (keyInput != 0 && gMain.heldKeys == keyInput)
{
gMain.keyRepeatCounter--;
if (gMain.keyRepeatCounter == 0)
if (--gMain.keyRepeatCounter == 0)
{
gMain.newAndRepeatedKeys = keyInput;
gMain.keyRepeatCounter = gKeyRepeatContinueDelay;
@@ -343,7 +341,7 @@ static void VBlankIntr(void)
{
if (gWirelessCommType != 0)
RfuVSync();
else if (gLinkVSyncDisabled == FALSE)
else if (!gLinkVSyncDisabled)
LinkVSync();
gMain.vblankCounter1++;