give some names ray scene
This commit is contained in:
+16
-16
@@ -34,11 +34,11 @@ struct RaySceneStruct
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static EWRAM_DATA struct RaySceneStruct *sRayScene = NULL;
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static EWRAM_DATA struct RaySceneStruct *sRayScene = NULL;
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// this file's functions
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// this file's functions
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static void sub_81D7134(u8 taskId);
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static void Task_DuoFightAnim(u8 taskId);
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static void sub_81D7F4C(u8 taskId);
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static void Task_RayTakesFlightAnim(u8 taskId);
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static void sub_81D84EC(u8 taskId);
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static void Task_RayDescendsAnim(u8 taskId);
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static void sub_81D8980(u8 taskId);
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static void Task_RayChargesAnim(u8 taskId);
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static void sub_81D8DB4(u8 taskId);
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static void Task_RayChasesAwayAnim(u8 taskId);
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static void sub_81D857C(u8 taskId);
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static void sub_81D857C(u8 taskId);
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static void sub_81D8684(u8 taskId);
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static void sub_81D8684(u8 taskId);
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static void sub_81D89E0(u8 taskId);
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static void sub_81D89E0(u8 taskId);
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@@ -89,12 +89,12 @@ static void sub_81D9868(struct Sprite *sprite, u8 animNum, s16 x, s16 y);
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// const rom data
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// const rom data
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static const TaskFunc sTasksForAnimations[] =
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static const TaskFunc sTasksForAnimations[] =
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{
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{
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sub_81D7134, // RAY_ANIM_DUO_FIGHT_PRE
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Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT_PRE
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sub_81D7134, // RAY_ANIM_DUO_FIGHT
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Task_DuoFightAnim, // RAY_ANIM_DUO_FIGHT
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sub_81D7F4C, // RAY_ANIM_TAKES_FLIGHT
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Task_RayTakesFlightAnim, // RAY_ANIM_TAKES_FLIGHT
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sub_81D84EC, // RAY_ANIM_DESCENDS
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Task_RayDescendsAnim, // RAY_ANIM_DESCENDS
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sub_81D8980, // RAY_ANIM_CHARGES
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Task_RayChargesAnim, // RAY_ANIM_CHARGES
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sub_81D8DB4, // RAY_ANIM_CHACES_AWAY
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Task_RayChasesAwayAnim, // RAY_ANIM_CHACES_AWAY
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Task_EndAfterFadeScreen // RAY_ANIM_END
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Task_EndAfterFadeScreen // RAY_ANIM_END
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};
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};
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@@ -1538,7 +1538,7 @@ static void sub_81D706C(void)
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LoadCompressedObjectPalette(&sUnknown_0862A9DC);
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LoadCompressedObjectPalette(&sUnknown_0862A9DC);
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}
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}
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static void sub_81D7134(u8 taskId)
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static void Task_DuoFightAnim(u8 taskId)
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{
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{
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s16 *data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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ScanlineEffect_Clear();
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ScanlineEffect_Clear();
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@@ -1947,7 +1947,7 @@ static void sub_81D7E9C(void)
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LoadCompressedObjectPalette(&sUnknown_0862AA98);
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LoadCompressedObjectPalette(&sUnknown_0862AA98);
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}
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}
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static void sub_81D7F4C(u8 taskId)
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static void Task_RayTakesFlightAnim(u8 taskId)
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{
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{
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s16 *data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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PlayNewMapMusic(MUS_REKKUU_KOURIN);
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PlayNewMapMusic(MUS_REKKUU_KOURIN);
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@@ -2147,7 +2147,7 @@ static void sub_81D844C(void)
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}
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}
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}
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}
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static void sub_81D84EC(u8 taskId)
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static void Task_RayDescendsAnim(u8 taskId)
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{
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{
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s16 *data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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sub_81D82B0();
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sub_81D82B0();
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@@ -2339,7 +2339,7 @@ static void sub_81D88D0(void)
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LoadCompressedPalette(gRaySceneChase_Pal, 0, 0x80);
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LoadCompressedPalette(gRaySceneChase_Pal, 0, 0x80);
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}
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}
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static void sub_81D8980(u8 taskId)
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static void Task_RayChargesAnim(u8 taskId)
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{
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{
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s16 *data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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sub_81D8828();
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sub_81D8828();
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@@ -2501,7 +2501,7 @@ static void sub_81D8CC4(void)
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LoadCompressedObjectPalette(&sUnknown_0862AC70);
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LoadCompressedObjectPalette(&sUnknown_0862AC70);
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}
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}
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static void sub_81D8DB4(u8 taskId)
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static void Task_RayChasesAwayAnim(u8 taskId)
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{
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{
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s16 *data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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sub_81D8C38();
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sub_81D8C38();
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