Merge pull request #1189 from aaaaaa123456789/reverts
Undo PokeCodec's PRs and port changes
This commit is contained in:
@@ -176,8 +176,8 @@ typedef struct linkManagerTag
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/* 0x024 */ VBL_TIMER nameAcceptTimer;
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/* 0x030 */ VBL_TIMER linkRecoveryTimer;
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/* 0x03c */ INIT_PARAM *init_param;
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/* 0x040 */ void (*LMAN_callback)(u8 msg, u8 paramCount);
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/* 0x044 */ void (*MSC_callback)(u16 REQ_commandID);
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/* 0x040 */ void (*LMAN_callback)(u8, u8);
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/* 0x044 */ void (*MSC_callback)(u16);
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} LINK_MANAGER;
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extern struct linkManagerTag lman;
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@@ -124,8 +124,8 @@ struct ProtectStruct
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u32 flinchImmobility:1;
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u32 notFirstStrike:1;
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u32 palaceUnableToUseMove:1;
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s32 physicalDmg;
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s32 specialDmg;
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u32 physicalDmg;
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u32 specialDmg;
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u8 physicalBattlerId;
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u8 specialBattlerId;
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};
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@@ -254,7 +254,7 @@ struct BattleResults
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u16 playerMon2Species; // 0x26
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u16 caughtMonSpecies; // 0x28
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u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
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u8 filler35; // 0x35
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u8 filler35; // 0x35
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u8 catchAttempts[11]; // 0x36
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};
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@@ -145,7 +145,7 @@
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{ \
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textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
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textVar[1] = B_BUFF_STRING; \
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textVar[2] = (stringId & 0xFF); \
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textVar[2] = stringId; \
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textVar[3] = (stringId & 0xFF00) >> 8; \
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textVar[4] = B_BUFF_EOS; \
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}
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@@ -7,6 +7,16 @@
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#define FLOOR_WALKABLE_METATILE 0x28D
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#define FLOOR_EXIT_METATILE 0x28E
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#define HINT_EXIT_DIRECTION 0
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#define HINT_REMAINING_ITEMS 1
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#define HINT_REMAINING_TRAINERS 2
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#define HINT_EXIT_SHORT_REMAINING_TRAINERS 3
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#define HINT_EXIT_SHORT_REMAINING_ITEMS 4
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#define HINT_EXIT_MEDIUM_REMAINING_TRAINERS 5
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#define HINT_EXIT_MEDIUM_REMAINING_ITEMS 6
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#define HINT_EXIT_FAR_REMAINING_TRAINERS 7
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#define HINT_EXIT_FAR_REMAINING_ITEMS 8
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#define OBJ_TRAINERS 0
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#define OBJ_ITEMS 1
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@@ -140,13 +140,55 @@ struct SoundChannel
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struct WaveData *wav;
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u32 cp;
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struct MusicPlayerTrack *track;
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void *pp;
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void *np;
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void *d4;
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u32 pp;
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u32 np;
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u32 d4;
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u16 xpi;
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u16 xpc;
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};
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#define MAX_DIRECTSOUND_CHANNELS 12
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#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
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struct SoundInfo
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{
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// This field is normally equal to ID_NUMBER but it is set to other
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// values during sensitive operations for locking purposes.
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// This field should be volatile but isn't. This could potentially cause
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// race conditions.
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u32 ident;
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vu8 pcmDmaCounter;
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// Direct Sound
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u8 reverb;
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u8 maxChans;
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u8 masterVolume;
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u8 freq;
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u8 mode;
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u8 c15;
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u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
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u8 maxLines;
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u8 gap[3];
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s32 pcmSamplesPerVBlank;
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s32 pcmFreq;
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s32 divFreq;
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struct CgbChannel *cgbChans;
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u32 func;
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u32 intp;
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void (*CgbSound)(void);
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void (*CgbOscOff)(u8);
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u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
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u32 MPlayJumpTable;
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u32 plynote;
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u32 ExtVolPit;
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u8 gap2[16];
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struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
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s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
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};
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struct SongHeader
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{
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u8 trackCount;
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@@ -270,7 +312,7 @@ struct MusicPlayerInfo
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struct MusicPlayerTrack *tracks;
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struct ToneData *tone;
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u32 ident;
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void (*func)();
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u32 func;
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u32 intp;
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};
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@@ -292,47 +334,7 @@ struct Song
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extern const struct MusicPlayer gMPlayTable[];
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extern const struct Song gSongTable[];
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#define MAX_DIRECTSOUND_CHANNELS 12
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#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
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struct SoundInfo
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{
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// This field is normally equal to ID_NUMBER but it is set to other
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// values during sensitive operations for locking purposes.
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// This field should be volatile but isn't. This could potentially cause
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// race conditions.
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u32 ident;
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vu8 pcmDmaCounter;
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// Direct Sound
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u8 reverb;
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u8 maxChans;
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u8 masterVolume;
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u8 freq;
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u8 mode;
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u8 c15;
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u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
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u8 maxLines;
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u8 gap[3];
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s32 pcmSamplesPerVBlank;
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s32 pcmFreq;
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s32 divFreq;
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struct CgbChannel *cgbChans;
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void (*func)();
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u32 intp;
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void (*CgbSound)();
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void (*CgbOscOff)(u8);
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u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
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void (**MPlayJumpTable)();
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void (*plynote)(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void (*ExtVolPit)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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u32 gap2[4];
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struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
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s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
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};
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extern u8 gMPlayMemAccArea[];
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@@ -446,7 +448,7 @@ void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void ply_note(u8, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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// extended sound command handler functions
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void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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@@ -98,7 +98,7 @@
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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// Macros for checking the joypad
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#define TEST_BUTTON(field, button) ((field) & (button))
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#define TEST_BUTTON(field, button) ({(field) & (button);})
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#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
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#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
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#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button)
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@@ -24,7 +24,7 @@ struct ListMenu;
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struct ListMenuItem
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{
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const u8 *name;
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u32 id;
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s32 id;
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};
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struct ListMenuTemplate
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@@ -98,7 +98,7 @@ struct CursorStruct
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extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
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extern struct ListMenuTemplate gMultiuseListMenuTemplate;
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u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
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s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
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u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
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u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
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s32 ListMenu_ProcessInput(u8 listTaskId);
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@@ -127,8 +127,8 @@ struct Unknown_806F160_Struct
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u32 field_0_1:4;
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u32 field_1:8;
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u16 magic:8;
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u32 size:4;
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u16 field_3_1:4;
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u32 field_3_0:4;
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u32 field_3_1:4;
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void *bytes;
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u8 **byteArrays;
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struct SpriteTemplate *templates;
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