Add COPYWIN constants

This commit is contained in:
GriffinR committed 2021-11-03 15:29:18 -04:00
1 parent e14210ce1f
commit 9a0618afc3
80 files changed
+444 -454

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+6 -6
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@@ -942,7 +942,7 @@ static void DrawMatchCallLeftColumnWindows(struct Pokenav4Struct *state)
PutWindowTilemap(state->locWindowId);
FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(state->infoBoxWindowId);
CopyWindowToVram(state->locWindowId, 1);
CopyWindowToVram(state->locWindowId, COPYWIN_MAP);
}
static void UpdateMatchCallInfoBox(struct Pokenav4Struct *state)
@@ -952,7 +952,7 @@ static void UpdateMatchCallInfoBox(struct Pokenav4Struct *state)
PrintNumberRegistered(state->infoBoxWindowId);
PrintNumberOfBattlesLabel(state->infoBoxWindowId);
PrintNumberOfBattles(state->infoBoxWindowId);
CopyWindowToVram(state->infoBoxWindowId, 2);
CopyWindowToVram(state->infoBoxWindowId, COPYWIN_GFX);
}
static void PrintNumberRegisteredLabel(u16 windowId)
@@ -1026,7 +1026,7 @@ static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *state)
AddTextPrinterParameterized(state->infoBoxWindowId, FONT_NARROW, sMatchCallOptionTexts[optionText], 16, i * 16 + 1, TEXT_SPEED_FF, NULL);
}
CopyWindowToVram(state->infoBoxWindowId, 2);
CopyWindowToVram(state->infoBoxWindowId, COPYWIN_GFX);
}
static bool32 sub_81CBFC4(struct Pokenav4Struct *state)
@@ -1055,7 +1055,7 @@ static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *state)
{
CloseMatchCallSelectOptionsWindow(state);
FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
CopyWindowToVram(state->infoBoxWindowId, 2);
CopyWindowToVram(state->infoBoxWindowId, COPYWIN_GFX);
}
static void sub_81CC034(struct Pokenav4Struct *state)
@@ -1072,7 +1072,7 @@ static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *state)
DrawMatchCallTextBoxBorder(state->msgBoxWindowId, 1, 4);
FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(state->msgBoxWindowId);
CopyWindowToVram(state->msgBoxWindowId, 3);
CopyWindowToVram(state->msgBoxWindowId, COPYWIN_FULL);
sprite = PauseSpinningPokenavSprite();
sprite->x = 24;
sprite->y = 112;
@@ -1085,7 +1085,7 @@ static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *state)
DrawTextBorderOuter(state->msgBoxWindowId, 1, 4);
FillWindowPixelBuffer(state->msgBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(state->msgBoxWindowId);
CopyWindowToVram(state->msgBoxWindowId, 3);
CopyWindowToVram(state->msgBoxWindowId, COPYWIN_FULL);
}
static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *state)