Label some animation index numbers

This commit is contained in:
cbt6
2021-10-30 01:37:49 +08:00
parent c793949f46
commit 9a1764f83e
6 changed files with 452 additions and 382 deletions
+1 -1
View File
@@ -1403,7 +1403,7 @@ void SetPlayerInvisibility(bool8 invisible)
void SetPlayerAvatarFieldMove(void)
{
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], ANIM_FIELD_MOVE);
}
static void SetPlayerAvatarFishing(u8 direction)