Label some animation index numbers
This commit is contained in:
@@ -1403,7 +1403,7 @@ void SetPlayerInvisibility(bool8 invisible)
|
||||
void SetPlayerAvatarFieldMove(void)
|
||||
{
|
||||
ObjectEventSetGraphicsId(&gObjectEvents[gPlayerAvatar.objectEventId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
|
||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
|
||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], ANIM_FIELD_MOVE);
|
||||
}
|
||||
|
||||
static void SetPlayerAvatarFishing(u8 direction)
|
||||
|
||||
Reference in New Issue
Block a user