@@ -185,7 +185,7 @@ bool8 IsBattlerSpritePresent(u8 battlerId);
|
||||
void sub_80A6C68(u32 arg0);
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||||
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
|
||||
bool8 IsDoubleBattle(void);
|
||||
u8 sub_80A6D94(void);
|
||||
u8 GetBattleBgPaletteNum(void);
|
||||
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
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||||
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
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||||
void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);
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||||
@@ -231,7 +231,7 @@ void AnimWaterPulseRing(struct Sprite *sprite);
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||||
void sub_810E2C8(struct Sprite *sprite);
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||||
|
||||
// smokescreen.c
|
||||
u8 sub_807521C(s16 x, s16 y, u8 a3);
|
||||
u8 SmokescreenImpact(s16 x, s16 y, u8 a3);
|
||||
|
||||
u32 UnpackSelectedBattleAnimPalettes(s16);
|
||||
|
||||
|
||||
@@ -237,7 +237,7 @@
|
||||
#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227)
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||||
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
|
||||
#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229)
|
||||
#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230)
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||||
#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
|
||||
#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231)
|
||||
#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232)
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||||
#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233)
|
||||
|
||||
+2
-2
@@ -4363,7 +4363,7 @@ extern const u32 gBattleAnimSpriteGfx_Pokeball[];
|
||||
extern const u32 gBattleAnimSpriteGfx_Spotlight[];
|
||||
extern const u32 gBattleAnimSpriteGfx_LetterZ[];
|
||||
extern const u32 gBattleAnimSpriteGfx_RapidSpin[];
|
||||
extern const u32 gBattleAnimSpriteGfx_TriForceTriangle[];
|
||||
extern const u32 gBattleAnimSpriteGfx_TriAttackTriangle[];
|
||||
extern const u32 gBattleAnimSpriteGfx_WispOrb[];
|
||||
extern const u32 gBattleAnimSpriteGfx_WispFire[];
|
||||
extern const u32 gBattleAnimSpriteGfx_GoldStars[];
|
||||
@@ -4646,7 +4646,7 @@ extern const u32 gBattleAnimSpritePal_JaggedMusicNote[];
|
||||
extern const u32 gBattleAnimSpritePal_Pokeball[];
|
||||
extern const u32 gBattleAnimSpritePal_LetterZ[];
|
||||
extern const u32 gBattleAnimSpritePal_RapidSpin[];
|
||||
extern const u32 gBattleAnimSpritePal_TriForceTriangle[];
|
||||
extern const u32 gBattleAnimSpritePal_TriAttackTriangle[];
|
||||
extern const u32 gBattleAnimSpritePal_WispOrb[];
|
||||
extern const u32 gBattleAnimSpritePal_GoldStars[];
|
||||
extern const u32 gBattleAnimSpritePal_EclipsingOrb[];
|
||||
|
||||
Reference in New Issue
Block a user