Move remaining field_player_avatar data across
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@@ -1,21 +0,0 @@
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@ the third big chunk of data
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gUnknown_084975A8:: @ 84975A8
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.string "·$"
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gUnknown_084975AA:: @ 84975AA
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.2byte 36, 33, 30
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gUnknown_084975B0:: @ 84975B0
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.2byte 0, 0
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.2byte 0x28, 10
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.2byte 0x46, 30
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gUnknown_084975BC:: @ 84975BC
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.byte 0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00
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