through sub_81C99FC
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169
src/pokenav_unk_2.c
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169
src/pokenav_unk_2.c
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@@ -0,0 +1,169 @@
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#include "global.h"
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#include "alloc.h"
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#include "bg.h"
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#include "window.h"
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#include "pokenav.h"
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// Match Call
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struct Pokenav2Struct
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{
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bool32 (*callback)(void);
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u32 loopedTaskId;
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u8 field_008;
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u8 field_009;
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u8 field_00a;
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u8 field_00b;
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u8 field_00c;
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u8 field_00d;
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u8 filler_00e[0x87E];
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};
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struct Pokenav2Struct * sub_81C9958(void);
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bool32 sub_81C99FC(void);
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u32 sub_81C9A10(int state);
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u32 sub_81C9C6C(int state);
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u32 sub_81C9CA8(int state);
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u32 sub_81C9D44(int state);
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u32 sub_81C9DD8(int state);
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u32 sub_81C9E58(int state);
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u32 sub_81C9EC8(int state);
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u32 sub_81C9EF8(int state);
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u32 sub_81C9F28(int state);
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void sub_81CA7F4(void);
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void sub_81C9FEC(void);
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void sub_81CA994(void);
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const u16 gUnknown_0861FC78[] = INCBIN_U16("graphics/pokenav/bg.gbapal");
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const u32 gUnknown_0861FC98[] = INCBIN_U32("graphics/pokenav/bg.4bpp.lz");
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const u32 gUnknown_0861FCAC[] = INCBIN_U32("graphics/pokenav/bg.bin.lz");
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const u16 gUnknown_0861FD4C[] = INCBIN_U16("graphics/pokenav/outline.gbapal");
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const u32 gUnknown_0861FD6C[] = INCBIN_U32("graphics/pokenav/outline.4bpp.lz");
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const u32 gUnknown_0861FFF4[] = INCBIN_U32("graphics/pokenav/outline_map.bin.lz");
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const u16 gUnknown_08620104[] = INCBIN_U16("graphics/pokenav/blue_light.gbapal");
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const u32 gUnknown_08620124[] = INCBIN_U32("graphics/pokenav/blue_light.4bpp.lz");
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const struct BgTemplate gUnknown_08620194[] = {
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 15,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0x000
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}, {
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 23,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0x000
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}, {
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.bg = 3,
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.charBaseIndex = 3,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0x000
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}
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};
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const LoopedTask gUnknown_086201A0[] = {
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NULL,
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sub_81C9C6C,
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sub_81C9CA8,
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sub_81C9D44,
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sub_81C9DD8,
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sub_81C9E58,
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sub_81C9EC8,
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sub_81C9EF8,
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sub_81C9F28
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};
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bool32 sub_81C98D4(void)
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{
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s32 i;
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for (i = 0; i < 78; i++)
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{
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if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId
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&& sub_81CAE08(i)
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&& gSaveBlock1Ptr->trainerRematches[i])
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return TRUE;
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}
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return FALSE;
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}
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bool32 sub_81C9924(void)
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{
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struct Pokenav2Struct * unk = sub_81C9958();
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if (unk == NULL)
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return FALSE;
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unk->field_00d = 0;
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return TRUE;
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}
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bool32 sub_81C9940(void)
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{
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struct Pokenav2Struct * unk = sub_81C9958();
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if (unk == NULL)
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return FALSE;
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unk->field_00d = 1;
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return TRUE;
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}
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struct Pokenav2Struct * sub_81C9958(void)
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{
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struct Pokenav2Struct * unk = AllocSubstruct(2, sizeof(struct Pokenav2Struct));
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if (unk != NULL)
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{
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unk->field_00c = 0;
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unk->loopedTaskId = CreateLoopedTask(sub_81C9A10, 1);
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unk->callback = sub_81C99FC;
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}
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return unk;
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}
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void sub_81C9990(s32 ltIdx)
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{
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struct Pokenav2Struct * unk = GetSubstructPtr(2);
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unk->loopedTaskId = CreateLoopedTask(gUnknown_086201A0[ltIdx], 1);
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unk->callback = sub_81C99FC;
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}
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bool32 sub_81C99C0(void)
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{
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struct Pokenav2Struct * unk = GetSubstructPtr(2);
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return unk->callback();
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}
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void sub_81C99D4(void)
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{
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struct Pokenav2Struct * unk = GetSubstructPtr(2);
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sub_81CA7F4();
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RemoveWindow(unk->field_008);
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sub_81C9FEC();
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sub_81CA994();
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FreePokenavSubstruct(2);
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}
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bool32 sub_81C99FC(void)
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{
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struct Pokenav2Struct * unk = GetSubstructPtr(2);
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return IsLoopedTaskActive(unk->loopedTaskId);
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}
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@@ -411,7 +411,7 @@ void sub_81CB050(u32 arg0, u8 *str)
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}
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}
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int sub_81CB0C8(int rematchIndex)
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u8 sub_81CB0C8(int rematchIndex)
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{
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int mapGroup = gRematchTable[rematchIndex].mapGroup;
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int mapNum = gRematchTable[rematchIndex].mapNum;
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