Update pokemon.c
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@@ -2862,7 +2862,7 @@ void CalculateMonStats(struct Pokemon *mon)
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currentHP = newMaxHP;
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currentHP = newMaxHP;
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else if (currentHP != 0)
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else if (currentHP != 0)
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//BUG: currentHP is unintentionally able to become <= 0 after the instruction below. This causes the pomeg berry glitch.
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//BUG: currentHP is unintentionally able to become <= 0 after the instruction below. This causes the pomeg berry glitch.
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//To fix this add another if statement after the instruction that desides what happens if currentHP <= 0.
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//To fix this add another if statement after the instruction that sets currentHP = 1 if currentHP <= 0.
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currentHP += newMaxHP - oldMaxHP;
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currentHP += newMaxHP - oldMaxHP;
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else
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else
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return;
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return;
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