PlayerObjectTurn

This commit is contained in:
scnorton
2017-09-08 13:46:21 -04:00
parent ddcce8c3bc
commit 9b98055ecc
3 changed files with 6 additions and 18 deletions

View File

@@ -973,3 +973,8 @@ void FieldObjectTurnByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 direc
FieldObjectTurn(&gMapObjects[mapObjectId], direction);
}
}
void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction)
{
FieldObjectTurn(&gMapObjects[playerAvatar->mapObjectId], direction);
}