Start decompiling menu_unknown

This commit is contained in:
Phlosioneer
2019-03-05 06:06:20 -05:00
parent 0e3fc4956b
commit 9bea9e1624
9 changed files with 207 additions and 346 deletions

View File

@@ -31,7 +31,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
void PrintPlayerNameOnWindow(u8, const u8*, u16, u16);
void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
void sub_8197434(u8 windowId, bool8 copyToVram);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram);
void DisplayYesNoMenu(void);
u32 GetPlayerTextSpeed(void);
u8 GetPlayerTextSpeedDelay(void);

15
include/menu_unknown.h Normal file
View File

@@ -0,0 +1,15 @@
#ifndef GUARD_MENU_UNKNOWN_H
#define GUARD_MENU_UNKNOWN_H
#include "player_pc.h"
bool8 sub_81D1C44(u8 a0);
u8 sub_81D1C84(u8 a0);
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0);
void sub_81D1E90(struct PlayerPCItemPageStruct *a0);
void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
#endif // GUARD_MENU_UNKNOWN_H

View File

@@ -1,6 +1,5 @@
#ifndef GUARD_POKENAV_H
#define GUARD_POKENAV_H
#include "player_pc.h"
#include "list_menu.h"
bool8 sub_81D20BC(void *arg0);
@@ -13,12 +12,6 @@ void sub_81D3464(void *arg0);
void sub_81D3480(void *arg0, u8 arg1);
void sub_81D2754(void *arg0, void *arg1);
void sub_81D1F84(void *arg0, void *arg1, void *arg2);
u8 sub_81D1C84(u8);
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *);
void sub_81D1E90(struct PlayerPCItemPageStruct *);
void sub_81D1EC0(void);
void sub_81D1D04(u8);
bool8 sub_81D1C44(u8);
bool8 sub_81D4A58(struct EventObject*);
void MoveRelearnerPrintText(u8 *);
u16 MoveRelearnerRunTextPrinters(void);
@@ -28,7 +21,5 @@ void InitMoveRelearnerWindows(bool8 useContextWindow);
bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
u32 sub_81D427C(void);
void sub_81D4998(void);
void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
#endif //GUARD_POKENAV_H