Merge master into fix-eventobj, add explicit size to gObjectEventGraphicsInfoPointers

This commit is contained in:
GriffinR
2020-01-26 12:23:08 -05:00
228 changed files with 440 additions and 717 deletions

View File

@@ -4,21 +4,21 @@ const u16 gObjectEventPalette8[] = INCBIN_U16("graphics/object_events/palettes/e
const u32 gObjectEventPic_RubySapphireBrendanNormal[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_brendan/walking.4bpp");
const u32 gObjectEventPic_RubySapphireBrendanRunning[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_brendan/running.4bpp");
const u16 gObjectEventPalette33[] = INCBIN_U16("graphics/object_events/palettes/event_object_palette_33.gbapal");
const u16 NullPalette_8499A38[16] = {};
const u16 NullPalette_8499A58[16] = {};
const u16 NullPalette_8499A78[16] = {};
const u16 NullPalette_8499A98[16] = {};
const u16 NullPalette_8499AB8[16] = {};
const u16 NullPalette_8499AD8[16] = {};
const u16 NullPalette_8499AF8[16] = {};
const u16 NullPalette_8499B18[16] = {};
const u16 NullPalette_8499B38[16] = {};
const u16 NullPalette_8499B58[16] = {};
const u16 NullPalette_8499B78[16] = {};
const u16 NullPalette_8499B98[16] = {};
const u16 NullPalette_8499BB8[16] = {};
const u16 NullPalette_8499BD8[16] = {};
const u16 NullPalette_8499BF8[16] = {};
const u16 gObjectEventPaletteNull1[16] = {};
const u16 gObjectEventPaletteNull2[16] = {};
const u16 gObjectEventPaletteNull3[16] = {};
const u16 gObjectEventPaletteNull4[16] = {};
const u16 gObjectEventPaletteNull5[16] = {};
const u16 gObjectEventPaletteNull6[16] = {};
const u16 gObjectEventPaletteNull7[16] = {};
const u16 gObjectEventPaletteNull8[16] = {};
const u16 gObjectEventPaletteNull9[16] = {};
const u16 gObjectEventPaletteNull10[16] = {};
const u16 gObjectEventPaletteNull11[16] = {};
const u16 gObjectEventPaletteNull12[16] = {};
const u16 gObjectEventPaletteNull13[16] = {};
const u16 gObjectEventPaletteNull14[16] = {};
const u16 gObjectEventPaletteNull15[16] = {};
const u16 gObjectEventPalette9[] = INCBIN_U16("graphics/object_events/palettes/event_object_palette_09.gbapal");
const u16 gObjectEventPalette10[] = INCBIN_U16("graphics/object_events/palettes/event_object_palette_10.gbapal");
const u32 gObjectEventPic_BrendanFieldMove[] = INCBIN_U32("graphics/object_events/pics/people/brendan/field_move.4bpp");
@@ -40,20 +40,20 @@ const u32 gObjectEventPic_RubySapphireMayNormal[] = INCBIN_U32("graphics/object_
const u32 gObjectEventPic_RubySapphireMayRunning[] = INCBIN_U32("graphics/object_events/pics/people/ruby_sapphire_may/running.4bpp");
const u16 gObjectEventPalette34[] = INCBIN_U16("graphics/object_events/palettes/event_object_palette_34.gbapal");
const u16 gUnusedObjectEventPalette[] = INCBIN_U16("graphics/object_events/palettes/unused_palette.gbapal");
const u16 NullPalette_84A54F8[16] = {};
const u16 NullPalette_84A5518[16] = {};
const u16 NullPalette_84A5538[16] = {};
const u16 NullPalette_84A5558[16] = {};
const u16 NullPalette_84A5578[16] = {};
const u16 NullPalette_84A5598[16] = {};
const u16 NullPalette_84A55B8[16] = {};
const u16 NullPalette_84A55D8[16] = {};
const u16 NullPalette_84A55F8[16] = {};
const u16 NullPalette_84A5618[16] = {};
const u16 NullPalette_84A5638[16] = {};
const u16 NullPalette_84A5658[16] = {};
const u16 NullPalette_84A5678[16] = {};
const u16 NullPalette_84A5698[16] = {};
const u16 gObjectEventPaletteNull16[16] = {};
const u16 gObjectEventPaletteNull17[16] = {};
const u16 gObjectEventPaletteNull18[16] = {};
const u16 gObjectEventPaletteNull19[16] = {};
const u16 gObjectEventPaletteNull20[16] = {};
const u16 gObjectEventPaletteNull21[16] = {};
const u16 gObjectEventPaletteNull22[16] = {};
const u16 gObjectEventPaletteNull23[16] = {};
const u16 gObjectEventPaletteNull24[16] = {};
const u16 gObjectEventPaletteNull25[16] = {};
const u16 gObjectEventPaletteNull26[16] = {};
const u16 gObjectEventPaletteNull27[16] = {};
const u16 gObjectEventPaletteNull28[16] = {};
const u16 gObjectEventPaletteNull29[16] = {};
const u32 gObjectEventPic_MayMachBike[] = INCBIN_U32("graphics/object_events/pics/people/may/mach_bike.4bpp");
const u32 gObjectEventPic_MayAcroBike[] = INCBIN_U32("graphics/object_events/pics/people/may/acro_bike.4bpp");
const u32 gObjectEventPic_MaySurfing[] = INCBIN_U32("graphics/object_events/pics/people/may/surfing.4bpp");

View File

@@ -246,7 +246,7 @@ const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldM
const struct ObjectEventGraphicsInfo gObjectEventGraphicsInfo_UnusedMauvilleOldMan2;
const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[] = {
const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[NUM_OBJ_EVENT_GFX] = {
[OBJ_EVENT_GFX_BRENDAN_NORMAL] = &gObjectEventGraphicsInfo_BrendanNormal,
[OBJ_EVENT_GFX_BRENDAN_MACH_BIKE] = &gObjectEventGraphicsInfo_BrendanMachBike,
[OBJ_EVENT_GFX_BRENDAN_SURFING] = &gObjectEventGraphicsInfo_BrendanSurfing,

View File

@@ -8,485 +8,133 @@
#include "constants/flags.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/metatile_labels.h"
#define DOOR_SOUND_NORMAL 0
#define DOOR_SOUND_SLIDING 1
#define DOOR_SOUND_ARENA 2
struct DoorGraphics
{
u16 metatileNum;
u8 sound;
u8 size;
const void *tiles;
const void *palette;
};
struct DoorAnimFrame
{
u8 time;
u16 offset;
};
static bool8 ShouldUseMultiCorridorDoor(void);
const u8 DoorAnimTiles_04[][0x100] =
{
INCBIN_U8("graphics/door_anims/04/0.4bpp"),
INCBIN_U8("graphics/door_anims/04/1.4bpp"),
INCBIN_U8("graphics/door_anims/04/2.4bpp"),
};
// TODO: Make these blank palette includes?
asm(".space 32");
const u8 DoorAnimTiles_05[][0x100] =
{
INCBIN_U8("graphics/door_anims/05/0.4bpp"),
INCBIN_U8("graphics/door_anims/05/1.4bpp"),
INCBIN_U8("graphics/door_anims/05/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_08[][0x100] =
{
INCBIN_U8("graphics/door_anims/08/0.4bpp"),
INCBIN_U8("graphics/door_anims/08/1.4bpp"),
INCBIN_U8("graphics/door_anims/08/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_15[][0x100] =
{
INCBIN_U8("graphics/door_anims/15/0.4bpp"),
INCBIN_U8("graphics/door_anims/15/1.4bpp"),
INCBIN_U8("graphics/door_anims/15/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_16[][0x100] =
{
INCBIN_U8("graphics/door_anims/16/0.4bpp"),
INCBIN_U8("graphics/door_anims/16/1.4bpp"),
INCBIN_U8("graphics/door_anims/16/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_00[][0x100] =
{
INCBIN_U8("graphics/door_anims/00/0.4bpp"),
INCBIN_U8("graphics/door_anims/00/1.4bpp"),
INCBIN_U8("graphics/door_anims/00/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_01[][0x100] =
{
INCBIN_U8("graphics/door_anims/01/0.4bpp"),
INCBIN_U8("graphics/door_anims/01/1.4bpp"),
INCBIN_U8("graphics/door_anims/01/2.4bpp"),
};
const u8 DoorAnimTiles_02[][0x100] =
{
INCBIN_U8("graphics/door_anims/02/0.4bpp"),
INCBIN_U8("graphics/door_anims/02/1.4bpp"),
INCBIN_U8("graphics/door_anims/02/2.4bpp"),
};
const u8 DoorAnimTiles_03[][0x100] =
{
INCBIN_U8("graphics/door_anims/03/0.4bpp"),
INCBIN_U8("graphics/door_anims/03/1.4bpp"),
INCBIN_U8("graphics/door_anims/03/2.4bpp"),
};
const u8 DoorAnimTiles_06[][0x100] =
{
INCBIN_U8("graphics/door_anims/06/0.4bpp"),
INCBIN_U8("graphics/door_anims/06/1.4bpp"),
INCBIN_U8("graphics/door_anims/06/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_07[][0x100] =
{
INCBIN_U8("graphics/door_anims/07/0.4bpp"),
INCBIN_U8("graphics/door_anims/07/1.4bpp"),
INCBIN_U8("graphics/door_anims/07/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_09[][0x100] =
{
INCBIN_U8("graphics/door_anims/09/0.4bpp"),
INCBIN_U8("graphics/door_anims/09/1.4bpp"),
INCBIN_U8("graphics/door_anims/09/2.4bpp"),
};
asm(".space 0x5900");
const u8 DoorAnimTiles_UnusedTops[][0x40] =
{
INCBIN_U8("graphics/door_anims/unused_848EDEC/0_top.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/1_top.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/2_top.4bpp"),
};
asm(".space 0x140");
const u8 DoorAnimTiles_UnusedBottoms[][0x40] =
{
INCBIN_U8("graphics/door_anims/unused_848EDEC/0_bottom.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/1_bottom.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/2_bottom.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_10[][0x100] =
{
INCBIN_U8("graphics/door_anims/10/0.4bpp"),
INCBIN_U8("graphics/door_anims/10/1.4bpp"),
INCBIN_U8("graphics/door_anims/10/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_11[][0x100] =
{
INCBIN_U8("graphics/door_anims/11/0.4bpp"),
INCBIN_U8("graphics/door_anims/11/1.4bpp"),
INCBIN_U8("graphics/door_anims/11/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_12[][0x100] =
{
INCBIN_U8("graphics/door_anims/12/0.4bpp"),
INCBIN_U8("graphics/door_anims/12/1.4bpp"),
INCBIN_U8("graphics/door_anims/12/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_13[][0x100] =
{
INCBIN_U8("graphics/door_anims/13/0.4bpp"),
INCBIN_U8("graphics/door_anims/13/1.4bpp"),
INCBIN_U8("graphics/door_anims/13/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_14[][0x100] =
{
INCBIN_U8("graphics/door_anims/14/0.4bpp"),
INCBIN_U8("graphics/door_anims/14/1.4bpp"),
INCBIN_U8("graphics/door_anims/14/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_17[][0x100] =
{
INCBIN_U8("graphics/door_anims/17/0.4bpp"),
INCBIN_U8("graphics/door_anims/17/1.4bpp"),
INCBIN_U8("graphics/door_anims/17/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_18[][0x100] =
{
INCBIN_U8("graphics/door_anims/18/0.4bpp"),
INCBIN_U8("graphics/door_anims/18/1.4bpp"),
INCBIN_U8("graphics/door_anims/18/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_19[][0x100] =
{
INCBIN_U8("graphics/door_anims/19/0.4bpp"),
INCBIN_U8("graphics/door_anims/19/1.4bpp"),
INCBIN_U8("graphics/door_anims/19/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_20[][0x100] =
{
INCBIN_U8("graphics/door_anims/20/0.4bpp"),
INCBIN_U8("graphics/door_anims/20/1.4bpp"),
INCBIN_U8("graphics/door_anims/20/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_21[][0x100] =
{
INCBIN_U8("graphics/door_anims/21/0.4bpp"),
INCBIN_U8("graphics/door_anims/21/1.4bpp"),
INCBIN_U8("graphics/door_anims/21/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_22[][0x100] =
{
INCBIN_U8("graphics/door_anims/22/0.4bpp"),
INCBIN_U8("graphics/door_anims/22/1.4bpp"),
INCBIN_U8("graphics/door_anims/22/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_23[][0x100] =
{
INCBIN_U8("graphics/door_anims/23/0.4bpp"),
INCBIN_U8("graphics/door_anims/23/1.4bpp"),
INCBIN_U8("graphics/door_anims/23/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_24[][0x100] =
{
INCBIN_U8("graphics/door_anims/24/0.4bpp"),
INCBIN_U8("graphics/door_anims/24/1.4bpp"),
INCBIN_U8("graphics/door_anims/24/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_25[][0x100] =
{
INCBIN_U8("graphics/door_anims/25/0.4bpp"),
INCBIN_U8("graphics/door_anims/25/1.4bpp"),
INCBIN_U8("graphics/door_anims/25/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_26[][0x100] =
{
INCBIN_U8("graphics/door_anims/26/0.4bpp"),
INCBIN_U8("graphics/door_anims/26/1.4bpp"),
INCBIN_U8("graphics/door_anims/26/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_27[][0x100] =
{
INCBIN_U8("graphics/door_anims/27/0.4bpp"),
INCBIN_U8("graphics/door_anims/27/1.4bpp"),
INCBIN_U8("graphics/door_anims/27/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_28[][0x100] =
{
INCBIN_U8("graphics/door_anims/28/0.4bpp"),
INCBIN_U8("graphics/door_anims/28/1.4bpp"),
INCBIN_U8("graphics/door_anims/28/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_29[][0x100] =
{
INCBIN_U8("graphics/door_anims/29/0.4bpp"),
INCBIN_U8("graphics/door_anims/29/1.4bpp"),
INCBIN_U8("graphics/door_anims/29/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_30[][0x100] =
{
INCBIN_U8("graphics/door_anims/30/0.4bpp"),
INCBIN_U8("graphics/door_anims/30/1.4bpp"),
INCBIN_U8("graphics/door_anims/30/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_31[][0x100] =
{
INCBIN_U8("graphics/door_anims/31/0.4bpp"),
INCBIN_U8("graphics/door_anims/31/1.4bpp"),
INCBIN_U8("graphics/door_anims/31/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_32[][0x100] =
{
INCBIN_U8("graphics/door_anims/32/0.4bpp"),
INCBIN_U8("graphics/door_anims/32/1.4bpp"),
INCBIN_U8("graphics/door_anims/32/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_33[][0x100] =
{
INCBIN_U8("graphics/door_anims/33/0.4bpp"),
INCBIN_U8("graphics/door_anims/33/1.4bpp"),
INCBIN_U8("graphics/door_anims/33/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_34[][0x100] =
{
INCBIN_U8("graphics/door_anims/34/0.4bpp"),
INCBIN_U8("graphics/door_anims/34/1.4bpp"),
INCBIN_U8("graphics/door_anims/34/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_35[][0x100] =
{
INCBIN_U8("graphics/door_anims/35/0.4bpp"),
INCBIN_U8("graphics/door_anims/35/1.4bpp"),
INCBIN_U8("graphics/door_anims/35/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_36[][0x100] =
{
INCBIN_U8("graphics/door_anims/36/0.4bpp"),
INCBIN_U8("graphics/door_anims/36/1.4bpp"),
INCBIN_U8("graphics/door_anims/36/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_37[][0x100] =
{
INCBIN_U8("graphics/door_anims/37/0.4bpp"),
INCBIN_U8("graphics/door_anims/37/1.4bpp"),
INCBIN_U8("graphics/door_anims/37/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_38[][0x100] =
{
INCBIN_U8("graphics/door_anims/38/0.4bpp"),
INCBIN_U8("graphics/door_anims/38/1.4bpp"),
INCBIN_U8("graphics/door_anims/38/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_39[][0x100] =
{
INCBIN_U8("graphics/door_anims/39/0.4bpp"),
INCBIN_U8("graphics/door_anims/39/1.4bpp"),
INCBIN_U8("graphics/door_anims/39/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_40[][0x100] =
{
INCBIN_U8("graphics/door_anims/40/0.4bpp"),
INCBIN_U8("graphics/door_anims/40/1.4bpp"),
INCBIN_U8("graphics/door_anims/40/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_41[][0x100] =
{
INCBIN_U8("graphics/door_anims/41/0.4bpp"),
INCBIN_U8("graphics/door_anims/41/1.4bpp"),
INCBIN_U8("graphics/door_anims/41/2.4bpp"),
};
const u8 DoorAnimTiles_42[][0x100] =
{
INCBIN_U8("graphics/door_anims/42/0.4bpp"),
INCBIN_U8("graphics/door_anims/42/1.4bpp"),
INCBIN_U8("graphics/door_anims/42/2.4bpp"),
INCBIN_U8("graphics/door_anims/42/3.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_43[][0x100] =
{
INCBIN_U8("graphics/door_anims/43/0.4bpp"),
INCBIN_U8("graphics/door_anims/43/1.4bpp"),
INCBIN_U8("graphics/door_anims/43/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_44[][0x100] =
{
INCBIN_U8("graphics/door_anims/44/0_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/0_right.4bpp"),
INCBIN_U8("graphics/door_anims/44/1_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/1_right.4bpp"),
INCBIN_U8("graphics/door_anims/44/2_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/2_right.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_45[][0x100] =
{
INCBIN_U8("graphics/door_anims/45/0.4bpp"),
INCBIN_U8("graphics/door_anims/45/1.4bpp"),
INCBIN_U8("graphics/door_anims/45/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_46[][0x100] =
{
INCBIN_U8("graphics/door_anims/46/0.4bpp"),
INCBIN_U8("graphics/door_anims/46/1.4bpp"),
INCBIN_U8("graphics/door_anims/46/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_47[][0x100] =
{
INCBIN_U8("graphics/door_anims/47/0.4bpp"),
INCBIN_U8("graphics/door_anims/47/1.4bpp"),
INCBIN_U8("graphics/door_anims/47/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_48[][0x100] =
{
INCBIN_U8("graphics/door_anims/48/0.4bpp"),
INCBIN_U8("graphics/door_anims/48/1.4bpp"),
INCBIN_U8("graphics/door_anims/48/2.4bpp"),
INCBIN_U8("graphics/door_anims/48/3.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_49[][0x100] =
{
INCBIN_U8("graphics/door_anims/49/0.4bpp"),
INCBIN_U8("graphics/door_anims/49/1.4bpp"),
INCBIN_U8("graphics/door_anims/49/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_50[][0x100] =
{
INCBIN_U8("graphics/door_anims/50/0.4bpp"),
INCBIN_U8("graphics/door_anims/50/1.4bpp"),
INCBIN_U8("graphics/door_anims/50/2.4bpp"),
};
asm(".space 32");
static const struct DoorAnimFrame gDoorOpenAnimFrames[] =
static const u8 sDoorAnimTiles_Littleroot[] = INCBIN_U8("graphics/door_anims/littleroot.4bpp");
static const u16 sDoorNullPalette1[16] = {};
static const u8 sDoorAnimTiles_BirchsLab[] = INCBIN_U8("graphics/door_anims/birchs_lab.4bpp");
static const u16 sDoorNullPalette2[16] = {};
static const u8 sDoorAnimTiles_FallarborLightRoof[] = INCBIN_U8("graphics/door_anims/fallarbor_light_roof.4bpp");
static const u16 sDoorNullPalette3[16] = {};
static const u8 sDoorAnimTiles_Lilycove[] = INCBIN_U8("graphics/door_anims/lilycove.4bpp");
static const u16 sDoorNullPalette4[16] = {};
static const u8 sDoorAnimTiles_LilycoveWooden[] = INCBIN_U8("graphics/door_anims/lilycove_wooden.4bpp");
static const u16 sDoorNullPalette5[16] = {};
static const u8 sDoorAnimTiles_General[] = INCBIN_U8("graphics/door_anims/general.4bpp");
static const u16 sDoorNullPalette6[16] = {};
static const u8 sDoorAnimTiles_PokeCenter[] = INCBIN_U8("graphics/door_anims/poke_center.4bpp");
static const u8 sDoorAnimTiles_Gym[] = INCBIN_U8("graphics/door_anims/gym.4bpp");
static const u8 sDoorAnimTiles_PokeMart[] = INCBIN_U8("graphics/door_anims/poke_mart.4bpp");
static const u8 sDoorAnimTiles_RustboroTan[] = INCBIN_U8("graphics/door_anims/rustboro_tan.4bpp");
static const u16 sDoorNullPalette7[16] = {};
static const u8 sDoorAnimTiles_RustboroGray[] = INCBIN_U8("graphics/door_anims/rustboro_gray.4bpp");
static const u16 sDoorNullPalette8[16] = {};
static const u8 sDoorAnimTiles_Oldale[] = INCBIN_U8("graphics/door_anims/oldale.4bpp");
static const u8 sFiller1[0x5900] = {};
static const u8 sDoorAnimTiles_UnusedTops[] = INCBIN_U8("graphics/door_anims/unused_top.4bpp");
static const u8 sFiller2[0x140] = {};
static const u8 sDoorAnimTiles_UnusedBottoms[] = INCBIN_U8("graphics/door_anims/unused_bottom.4bpp");
static const u16 sDoorNullPalette11[16] = {};
static const u8 sDoorAnimTiles_Mauville[] = INCBIN_U8("graphics/door_anims/mauville.4bpp");
static const u16 sDoorNullPalette12[16] = {};
static const u8 sDoorAnimTiles_Verdanturf[] = INCBIN_U8("graphics/door_anims/verdanturf.4bpp");
static const u16 sDoorNullPalette13[16] = {};
static const u8 sDoorAnimTiles_Slateport[] = INCBIN_U8("graphics/door_anims/slateport.4bpp");
static const u16 sDoorNullPalette14[16] = {};
static const u8 sDoorAnimTiles_Dewford[] = INCBIN_U8("graphics/door_anims/dewford.4bpp");
static const u16 sDoorNullPalette15[16] = {};
static const u8 sDoorAnimTiles_Contest[] = INCBIN_U8("graphics/door_anims/contest.4bpp");
static const u16 sDoorNullPalette16[16] = {};
static const u8 sDoorAnimTiles_Mossdeep[] = INCBIN_U8("graphics/door_anims/mossdeep.4bpp");
static const u16 sDoorNullPalette17[16] = {};
static const u8 sDoorAnimTiles_SootopolisPeakedRoof[] = INCBIN_U8("graphics/door_anims/sootopolis_peaked_roof.4bpp");
static const u16 sDoorNullPalette18[16] = {};
static const u8 sDoorAnimTiles_Sootopolis[] = INCBIN_U8("graphics/door_anims/sootopolis.4bpp");
static const u16 sDoorNullPalette19[16] = {};
static const u8 sDoorAnimTiles_PokemonLeague[] = INCBIN_U8("graphics/door_anims/pokemon_league.4bpp");
static const u16 sDoorNullPalette20[16] = {};
static const u8 sDoorAnimTiles_Pacifidlog[] = INCBIN_U8("graphics/door_anims/pacifidlog.4bpp");
static const u16 sDoorNullPalette21[16] = {};
static const u8 sDoorAnimTiles_BattleTowerCorridor[] = INCBIN_U8("graphics/door_anims/battle_tower_corridor.4bpp");
static const u16 sDoorNullPalette22[16] = {};
static const u8 sDoorAnimTiles_CyclingRoad[] = INCBIN_U8("graphics/door_anims/cycling_road.4bpp");
static const u16 sDoorNullPalette23[16] = {};
static const u8 sDoorAnimTiles_LilycoveDeptStore[] = INCBIN_U8("graphics/door_anims/lilycove_dept_store.4bpp");
static const u16 sDoorNullPalette24[16] = {};
static const u8 sDoorAnimTiles_SafariZone[] = INCBIN_U8("graphics/door_anims/safari_zone.4bpp");
static const u16 sDoorNullPalette25[16] = {};
static const u8 sDoorAnimTiles_MossdeepSpaceCenter[] = INCBIN_U8("graphics/door_anims/mossdeep_space_center.4bpp");
static const u16 sDoorNullPalette26[16] = {};
static const u8 sDoorAnimTiles_CableClub[] = INCBIN_U8("graphics/door_anims/cable_club.4bpp");
static const u16 sDoorNullPalette27[16] = {};
static const u8 sDoorAnimTiles_AbandonedShip[] = INCBIN_U8("graphics/door_anims/abandoned_ship.4bpp");
static const u16 sDoorNullPalette28[16] = {};
static const u8 sDoorAnimTiles_FallarborDarkRoof[] = INCBIN_U8("graphics/door_anims/fallarbor_dark_roof.4bpp");
static const u16 sDoorNullPalette29[16] = {};
static const u8 sDoorAnimTiles_AbandonedShipRoom[] = INCBIN_U8("graphics/door_anims/abandoned_ship_room.4bpp");
static const u16 sDoorNullPalette30[16] = {};
static const u8 sDoorAnimTiles_LilycoveDeptStoreElevator[] = INCBIN_U8("graphics/door_anims/lilycove_dept_store_elevator.4bpp");
static const u16 sDoorNullPalette31[16] = {};
static const u8 sDoorAnimTiles_BattleTowerOld[] = INCBIN_U8("graphics/door_anims/battle_tower_old.4bpp");
static const u16 sDoorNullPalette32[16] = {};
static const u8 sDoorAnimTiles_BattleTowerElevator[] = INCBIN_U8("graphics/door_anims/battle_tower_elevator.4bpp");
static const u16 sDoorNullPalette33[16] = {};
static const u8 sDoorAnimTiles_34[] = INCBIN_U8("graphics/door_anims/unknown.4bpp");
static const u16 sDoorNullPalette34[16] = {};
static const u8 sDoorAnimTiles_BattleDome[] = INCBIN_U8("graphics/door_anims/battle_dome.4bpp");
static const u16 sDoorNullPalette35[16] = {};
static const u8 sDoorAnimTiles_BattleFactory[] = INCBIN_U8("graphics/door_anims/battle_factory.4bpp");
static const u16 sDoorNullPalette36[16] = {};
static const u8 sDoorAnimTiles_BattleTower[] = INCBIN_U8("graphics/door_anims/battle_tower.4bpp");
static const u16 sDoorNullPalette37[16] = {};
static const u8 sDoorAnimTiles_BattleArena[] = INCBIN_U8("graphics/door_anims/battle_arena.4bpp");
static const u16 sDoorNullPalette38[16] = {};
static const u8 sDoorAnimTiles_BattleArenaLobby[] = INCBIN_U8("graphics/door_anims/battle_arena_lobby.4bpp");
static const u16 sDoorNullPalette39[16] = {};
static const u8 sDoorAnimTiles_BattleDomeLobby[] = INCBIN_U8("graphics/door_anims/battle_dome_lobby.4bpp");
static const u16 sDoorNullPalette40[16] = {};
static const u8 sDoorAnimTiles_BattlePalaceLobby[] = INCBIN_U8("graphics/door_anims/battle_palace_lobby.4bpp");
static const u8 sDoorAnimTiles_BattleTent[] = INCBIN_U8("graphics/door_anims/battle_tent.4bpp");
static const u16 sDoorNullPalette41[16] = {};
static const u8 sDoorAnimTiles_BattleDomeCorridor[] = INCBIN_U8("graphics/door_anims/battle_dome_corridor.4bpp");
static const u16 sDoorNullPalette42[16] = {};
static const u8 sDoorAnimTiles_BattleTowerMultiCorridor[] = INCBIN_U8("graphics/door_anims/battle_tower_multi_corridor.4bpp");
static const u16 sDoorNullPalette43[16] = {};
static const u8 sDoorAnimTiles_BattleFrontier[] = INCBIN_U8("graphics/door_anims/battle_frontier.4bpp");
static const u16 sDoorNullPalette44[16] = {};
static const u8 sDoorAnimTiles_BattleFrontierSliding[] = INCBIN_U8("graphics/door_anims/battle_frontier_sliding.4bpp");
static const u16 sDoorNullPalette45[16] = {};
static const u8 sDoorAnimTiles_BattleDomePreBattleRoom[] = INCBIN_U8("graphics/door_anims/battle_dome_pre_battle_room.4bpp");
static const u16 sDoorNullPalette46[16] = {};
static const u8 sDoorAnimTiles_BattleTentInterior[] = INCBIN_U8("graphics/door_anims/battle_tent_interior.4bpp");
static const u16 sDoorNullPalette47[16] = {};
static const u8 sDoorAnimTiles_TrainerHillLobbyElevator[] = INCBIN_U8("graphics/door_anims/trainer_hill_lobby_elevator.4bpp");
static const u16 sDoorNullPalette48[16] = {};
static const u8 sDoorAnimTiles_TrainerHillRoofElevator[] = INCBIN_U8("graphics/door_anims/trainer_hill_roof_elevator.4bpp");
static const u16 sDoorNullPalette49[16] = {};
static const struct DoorAnimFrame sDoorOpenAnimFrames[] =
{
{4, -1},
{4, 0},
@@ -495,7 +143,7 @@ static const struct DoorAnimFrame gDoorOpenAnimFrames[] =
{0, 0},
};
static const struct DoorAnimFrame gDoorCloseAnimFrames[] =
static const struct DoorAnimFrame sDoorCloseAnimFrames[] =
{
{4, 0x200},
{4, 0x100},
@@ -504,7 +152,7 @@ static const struct DoorAnimFrame gDoorCloseAnimFrames[] =
{0, 0},
};
static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] =
static const struct DoorAnimFrame sBigDoorOpenAnimFrames[] =
{
{4, -1},
{4, 0},
@@ -513,7 +161,7 @@ static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] =
{0, 0},
};
static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] =
static const struct DoorAnimFrame sBigDoorCloseAnimFrames[] =
{
{4, 0x400},
{4, 0x200},
@@ -522,114 +170,114 @@ static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] =
{0, 0},
};
const u8 DoorAnimPalettes_8496FDC[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 00
const u8 DoorAnimPalettes_8496FE4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 01
const u8 DoorAnimPalettes_8496FEC[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 02
const u8 DoorAnimPalettes_8496FF4[] = {0, 0, 1, 1, 1, 1, 1, 1}; // door 03
const u8 DoorAnimPalettes_8496FFC[] = {10, 10, 6, 6, 6, 6, 6, 6}; // door 04
const u8 DoorAnimPalettes_8497004[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 05
const u8 DoorAnimPalettes_849700C[] = {11, 11, 11, 11, 11, 11, 11, 11}; // door 06
const u8 DoorAnimPalettes_8497014[] = {10, 10, 10, 10, 10, 10, 10, 10}; // door 07
const u8 DoorAnimPalettes_849701C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 08
const u8 DoorAnimPalettes_8497024[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 09
const u8 DoorAnimPalettes_849702C[] = {10, 10, 9, 9, 9, 9, 9, 9}; // door 10
const u8 DoorAnimPalettes_8497034[] = {9, 9, 1, 1, 1, 1, 1, 1}; // door 11
const u8 DoorAnimPalettes_849703C[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 12
const u8 DoorAnimPalettes_8497044[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 13
const u8 DoorAnimPalettes_849704C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 14
const u8 DoorAnimPalettes_8497054[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 15
const u8 DoorAnimPalettes_849705C[] = {0, 0, 5, 5, 5, 5, 5, 5}; // door 16
const u8 DoorAnimPalettes_8497064[] = {6, 6, 1, 1, 1, 1, 1, 1}; // door 17
const u8 DoorAnimPalettes_849706C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 18
const u8 DoorAnimPalettes_8497074[] = {6, 6, 5, 5, 5, 5, 5, 5}; // door 19
const u8 DoorAnimPalettes_849707C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 20
const u8 DoorAnimPalettes_8497084[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 21
const u8 DoorAnimPalettes_849708C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 22
const u8 DoorAnimPalettes_8497094[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 23
const u8 DoorAnimPalettes_849709C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 24
const u8 DoorAnimPalettes_84970A4[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 25
const u8 DoorAnimPalettes_84970AC[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 26
const u8 DoorAnimPalettes_84970B4[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 27
const u8 DoorAnimPalettes_84970BC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 28
const u8 DoorAnimPalettes_84970C4[] = {11, 11, 7, 7, 7, 7, 7, 7}; // door 29
const u8 DoorAnimPalettes_84970CC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 30
const u8 DoorAnimPalettes_84970D4[] = {6, 6, 7, 7, 7, 7, 7, 7}; // door 31
const u8 DoorAnimPalettes_84970DC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 32
const u8 DoorAnimPalettes_84970E4[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 33
const u8 DoorAnimPalettes_84970EC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 34
const u8 DoorAnimPalettes_84970F4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 35
const u8 DoorAnimPalettes_84970FC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 36
const u8 DoorAnimPalettes_8497104[] = {0, 0, 0, 0, 0, 0, 0, 0}; // door 37
const u8 DoorAnimPalettes_849710C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 38
const u8 DoorAnimPalettes_8497114[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 39
const u8 DoorAnimPalettes_849711C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 40
const u8 DoorAnimPalettes_8497124[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 41
const u8 DoorAnimPalettes_849712C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 42, 43, and 44
const u8 DoorAnimPalettes_8497134[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 45
const u8 DoorAnimPalettes_849713C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 46
const u8 DoorAnimPalettes_8497144[] = {1, 1, 1, 1, 1, 1, 1, 1}; // unused
const u8 DoorAnimPalettes_849714C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 47 and 48
const u8 DoorAnimPalettes_8497154[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 49
const u8 DoorAnimPalettes_849715C[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 50
const u8 DoorAnimPalettes_8497164[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 51
const u8 DoorAnimPalettes_849716C[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 52
static const u8 sDoorAnimPalettes_General[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_PokeCenter[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_Gym[] = {5, 5, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_PokeMart[] = {0, 0, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_Littleroot[] = {10, 10, 6, 6, 6, 6, 6, 6};
static const u8 sDoorAnimPalettes_BirchsLab[] = {8, 8, 8, 8, 8, 8, 8, 8};
static const u8 sDoorAnimPalettes_RustboroTan[] = {11, 11, 11, 11, 11, 11, 11, 11};
static const u8 sDoorAnimPalettes_RustboroGray[] = {10, 10, 10, 10, 10, 10, 10, 10};
static const u8 sDoorAnimPalettes_FallarborLightRoof[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_Lilycove[] = {8, 8, 8, 8, 8, 8, 8, 8};
static const u8 sDoorAnimPalettes_Oldale[] = {10, 10, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_Mossdeep[] = {9, 9, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_PokemonLeague[] = {8, 8, 8, 8, 8, 8, 8, 8};
static const u8 sDoorAnimPalettes_Pacifidlog[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_SootopolisPeakedRoof[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const u8 sDoorAnimPalettes_Sootopolis[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const u8 sDoorAnimPalettes_Dewford[] = {0, 0, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_Slateport[] = {6, 6, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_Mauville[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_Verdanturf[] = {6, 6, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_LilycoveWooden[] = {5, 5, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_Contest[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_BattleTowerCorridor[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const u8 sDoorAnimPalettes_CyclingRoad[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_LilycoveDeptStore[] = {5, 5, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_SafariZone[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_MossdeepSpaceCenter[] = {8, 8, 8, 8, 8, 8, 8, 8};
static const u8 sDoorAnimPalettes_CableClub[] = {6, 6, 6, 6, 6, 6, 6, 6};
static const u8 sDoorAnimPalettes_AbandonedShip[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_FallarborDarkRoof[] = {11, 11, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_AbandonedShipRoom[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_LilycoveDeptStoreElevator[] = {6, 6, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattleTowerOld[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_BattleTowerElevator[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_34[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_BattleDome[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_BattleFactory[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_BattleTower[] = {0, 0, 0, 0, 0, 0, 0, 0};
static const u8 sDoorAnimPalettes_BattleArena[] = {5, 5, 5, 5, 5, 5, 5, 5};
static const u8 sDoorAnimPalettes_BattleArenaLobby[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattleDomeLobby[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattlePalaceLobby[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattleTent[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_BattleDomeCorridor[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattleTowerMultiCorridor[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_Unused[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_BattleFrontier[] = {1, 1, 1, 1, 1, 1, 1, 1};
static const u8 sDoorAnimPalettes_BattleDomePreBattleRoom[] = {9, 9, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_BattleTentInterior[] = {9, 9, 9, 9, 9, 9, 9, 9};
static const u8 sDoorAnimPalettes_TrainerHillLobbyElevator[] = {7, 7, 7, 7, 7, 7, 7, 7};
static const u8 sDoorAnimPalettes_TrainerHillRoofElevator[] = {9, 9, 7, 7, 7, 7, 7, 7};
static const struct DoorGraphics gDoorAnimGraphicsTable[] =
static const struct DoorGraphics sDoorAnimGraphicsTable[] =
{
{0x021, 0, 1, DoorAnimTiles_00, DoorAnimPalettes_8496FDC}, // door 00
{0x061, 1, 1, DoorAnimTiles_01, DoorAnimPalettes_8496FE4}, // door 01
{0x1CD, 1, 1, DoorAnimTiles_02, DoorAnimPalettes_8496FEC}, // door 02
{0x041, 1, 1, DoorAnimTiles_03, DoorAnimPalettes_8496FF4}, // door 03
{0x248, 0, 1, DoorAnimTiles_04, DoorAnimPalettes_8496FFC}, // door 04
{0x249, 0, 1, DoorAnimTiles_05, DoorAnimPalettes_8497004}, // door 05
{0x22F, 0, 1, DoorAnimTiles_06, DoorAnimPalettes_849700C}, // door 06
{0x21F, 0, 1, DoorAnimTiles_07, DoorAnimPalettes_8497014}, // door 07
{0x2A5, 0, 1, DoorAnimTiles_08, DoorAnimPalettes_849701C}, // door 08
{0x287, 0, 1, DoorAnimTiles_09, DoorAnimPalettes_849702C}, // door 09
{0x2AC, 0, 1, DoorAnimTiles_10, DoorAnimPalettes_849706C}, // door 10
{0x3A1, 0, 1, DoorAnimTiles_11, DoorAnimPalettes_8497074}, // door 11
{0x2DC, 0, 1, DoorAnimTiles_12, DoorAnimPalettes_8497064}, // door 12
{0x225, 0, 1, DoorAnimTiles_13, DoorAnimPalettes_849705C}, // door 13
{0x1DB, 1, 1, DoorAnimTiles_14, DoorAnimPalettes_8497084}, // door 14
{0x246, 0, 1, DoorAnimTiles_15, DoorAnimPalettes_8497024}, // door 15
{0x28E, 0, 1, DoorAnimTiles_16, DoorAnimPalettes_849707C}, // door 16
{0x2A1, 0, 1, DoorAnimTiles_17, DoorAnimPalettes_8497034}, // door 17
{0x21C, 0, 1, DoorAnimTiles_18, DoorAnimPalettes_849704C}, // door 18
{0x21E, 0, 1, DoorAnimTiles_19, DoorAnimPalettes_8497054}, // door 19
{0x21D, 1, 1, DoorAnimTiles_20, DoorAnimPalettes_849703C}, // door 20
{0x21A, 0, 1, DoorAnimTiles_21, DoorAnimPalettes_8497044}, // door 21
{0x224, 0, 1, DoorAnimTiles_22, DoorAnimPalettes_849708C}, // door 22
{0x289, 0, 1, DoorAnimTiles_23, DoorAnimPalettes_8497094}, // door 23
{0x30C, 1, 1, DoorAnimTiles_24, DoorAnimPalettes_849709C}, // door 24
{0x32D, 1, 1, DoorAnimTiles_25, DoorAnimPalettes_84970A4}, // door 25
{0x2ED, 1, 1, DoorAnimTiles_26, DoorAnimPalettes_84970AC}, // door 26
{0x264, 1, 1, DoorAnimTiles_27, DoorAnimPalettes_84970B4}, // door 27
{0x22B, 0, 1, DoorAnimTiles_28, DoorAnimPalettes_84970BC}, // door 28
{0x2F7, 0, 1, DoorAnimTiles_29, DoorAnimPalettes_84970C4}, // door 29
{0x297, 0, 1, DoorAnimTiles_30, DoorAnimPalettes_84970CC}, // door 30
{0x285, 1, 1, DoorAnimTiles_31, DoorAnimPalettes_84970D4}, // door 31
{0x25D, 1, 1, DoorAnimTiles_32, DoorAnimPalettes_84970DC}, // door 32
{0x20E, 1, 1, DoorAnimTiles_33, DoorAnimPalettes_84970E4}, // door 33
{0x3B0, 1, 1, DoorAnimTiles_34, DoorAnimPalettes_84970EC}, // door 34
{0x28A, 1, 1, DoorAnimTiles_35, DoorAnimPalettes_84970F4}, // door 35
{0x263, 1, 1, DoorAnimTiles_36, DoorAnimPalettes_84970FC}, // door 36
{0x329, 1, 1, DoorAnimTiles_37, DoorAnimPalettes_8497104}, // door 37
{0x291, 0, 1, DoorAnimTiles_38, DoorAnimPalettes_849710C}, // door 38
{0x21B, 2, 1, DoorAnimTiles_39, DoorAnimPalettes_8497114}, // door 39
{0x209, 1, 1, DoorAnimTiles_40, DoorAnimPalettes_849711C}, // door 40
{0x219, 0, 1, DoorAnimTiles_41, DoorAnimPalettes_8497124}, // door 41
{0x393, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 42
{0x3D4, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 43
{0x36C, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 44
{0x25E, 1, 1, DoorAnimTiles_43, DoorAnimPalettes_8497134}, // door 45
{0x2AD, 1, 2, DoorAnimTiles_44, DoorAnimPalettes_849713C}, // door 46
{0x3FC, 0, 1, DoorAnimTiles_45, DoorAnimPalettes_849714C}, // door 47
{0x396, 1, 1, DoorAnimTiles_46, DoorAnimPalettes_849714C}, // door 48
{0x20A, 1, 1, DoorAnimTiles_47, DoorAnimPalettes_8497154}, // door 49
{0x26B, 1, 1, DoorAnimTiles_48, DoorAnimPalettes_849715C}, // door 50
{0x32C, 1, 1, DoorAnimTiles_49, DoorAnimPalettes_8497164}, // door 51
{0x383, 1, 1, DoorAnimTiles_50, DoorAnimPalettes_849716C}, // door 52
{0, 0, 0, NULL, NULL},
{METATILE_General_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_General, sDoorAnimPalettes_General},
{METATILE_General_Door_PokeCenter, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokeCenter, sDoorAnimPalettes_PokeCenter},
{METATILE_General_Door_Gym, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_Gym, sDoorAnimPalettes_Gym},
{METATILE_General_Door_PokeMart, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokeMart, sDoorAnimPalettes_PokeMart},
{METATILE_Petalburg_Door_Littleroot, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Littleroot, sDoorAnimPalettes_Littleroot},
{METATILE_Petalburg_Door_BirchsLab, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BirchsLab, sDoorAnimPalettes_BirchsLab},
{METATILE_Rustboro_Door_Tan, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_RustboroTan, sDoorAnimPalettes_RustboroTan},
{METATILE_Rustboro_Door_Gray, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_RustboroGray, sDoorAnimPalettes_RustboroGray},
{METATILE_Fallarbor_Door_LightRoof, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_FallarborLightRoof, sDoorAnimPalettes_FallarborLightRoof},
{METATILE_Petalburg_Door_Oldale, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Oldale, sDoorAnimPalettes_Oldale},
{METATILE_Mauville_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Mauville, sDoorAnimPalettes_Mauville},
{METATILE_Mauville_Door_Verdanturf, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Verdanturf, sDoorAnimPalettes_Verdanturf},
{METATILE_Slateport_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Slateport, sDoorAnimPalettes_Slateport},
{METATILE_Dewford_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Dewford, sDoorAnimPalettes_Dewford},
{METATILE_General_Door_Contest, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_Contest, sDoorAnimPalettes_Contest},
{METATILE_Lilycove_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Lilycove, sDoorAnimPalettes_Lilycove},
{METATILE_Lilycove_Door_Wooden, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_LilycoveWooden, sDoorAnimPalettes_LilycoveWooden},
{METATILE_Mossdeep_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Mossdeep, sDoorAnimPalettes_Mossdeep},
{METATILE_Sootopolis_Door_PeakedRoof, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_SootopolisPeakedRoof, sDoorAnimPalettes_SootopolisPeakedRoof},
{METATILE_Sootopolis_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Sootopolis, sDoorAnimPalettes_Sootopolis},
{METATILE_EverGrande_Door_PokemonLeague, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_PokemonLeague, sDoorAnimPalettes_PokemonLeague},
{METATILE_Pacifidlog_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_Pacifidlog, sDoorAnimPalettes_Pacifidlog},
{METATILE_BattleFrontier_Door_Corridor, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattleTowerCorridor, sDoorAnimPalettes_BattleTowerCorridor},
{METATILE_Mauville_Door_CyclingRoad, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_CyclingRoad, sDoorAnimPalettes_CyclingRoad},
{METATILE_Lilycove_Door_DeptStore, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStore, sDoorAnimPalettes_LilycoveDeptStore},
{METATILE_Lilycove_Door_SafariZone, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_SafariZone, sDoorAnimPalettes_SafariZone},
{METATILE_Mossdeep_Door_SpaceCenter, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_MossdeepSpaceCenter, sDoorAnimPalettes_MossdeepSpaceCenter},
{METATILE_PokemonCenter_Door_CableClub, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_CableClub, sDoorAnimPalettes_CableClub},
{METATILE_InsideShip_IntactDoor_Bottom_Unlocked, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_AbandonedShip, sDoorAnimPalettes_AbandonedShip},
{METATILE_Fallarbor_Door_DarkRoof, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_FallarborDarkRoof, sDoorAnimPalettes_FallarborDarkRoof},
{METATILE_InsideShip_IntactDoor_Bottom_Interior, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_AbandonedShipRoom, sDoorAnimPalettes_AbandonedShipRoom},
{METATILE_Shop_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_LilycoveDeptStoreElevator, sDoorAnimPalettes_LilycoveDeptStoreElevator},
{METATILE_Dewford_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerOld, sDoorAnimPalettes_BattleTowerOld},
{METATILE_BattleFrontier_Door_Elevator, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTowerElevator, sDoorAnimPalettes_BattleTowerElevator},
{0x3B0, /* TODO: Missing metatile ID */ DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_34, sDoorAnimPalettes_34},
{METATILE_BattleFrontierOutsideWest_Door_BattleDome, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDome, sDoorAnimPalettes_BattleDome},
{METATILE_BattleFrontierOutsideWest_Door_BattleFactory, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleFactory, sDoorAnimPalettes_BattleFactory},
{METATILE_BattleFrontierOutsideEast_Door_BattleTower, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTower, sDoorAnimPalettes_BattleTower},
{METATILE_BattleFrontierOutsideEast_Door_BattleArena, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattleArena, sDoorAnimPalettes_BattleArena},
{METATILE_BattleArena_Door, DOOR_SOUND_ARENA, 1, sDoorAnimTiles_BattleArenaLobby, sDoorAnimPalettes_BattleArenaLobby},
{METATILE_BattleDome_Door_Lobby, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDomeLobby, sDoorAnimPalettes_BattleDomeLobby},
{METATILE_BattlePalace_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattlePalaceLobby, sDoorAnimPalettes_BattlePalaceLobby},
{METATILE_Slateport_Door_BattleTent, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTent, sDoorAnimPalettes_BattleTent},
{METATILE_Mauville_Door_BattleTent, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTent, sDoorAnimPalettes_BattleTent},
{METATILE_Fallarbor_Door_BattleTent, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTent, sDoorAnimPalettes_BattleTent},
{METATILE_BattleDome_Door_Corridor, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDomeCorridor, sDoorAnimPalettes_BattleDomeCorridor},
{METATILE_BattleFrontier_Door_MultiCorridor, DOOR_SOUND_SLIDING, 2, sDoorAnimTiles_BattleTowerMultiCorridor, sDoorAnimPalettes_BattleTowerMultiCorridor},
{METATILE_BattleFrontierOutsideWest_Door, DOOR_SOUND_NORMAL, 1, sDoorAnimTiles_BattleFrontier, sDoorAnimPalettes_BattleFrontier},
{METATILE_BattleFrontierOutsideWest_Door_Sliding, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleFrontierSliding, sDoorAnimPalettes_BattleFrontier},
{METATILE_BattleDome_Door_PreBattleRoom, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleDomePreBattleRoom, sDoorAnimPalettes_BattleDomePreBattleRoom},
{METATILE_BattleTent_Door, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_BattleTentInterior, sDoorAnimPalettes_BattleTentInterior},
{METATILE_TrainerHill_Door_Elevator_Lobby, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_TrainerHillLobbyElevator, sDoorAnimPalettes_TrainerHillLobbyElevator},
{METATILE_TrainerHill_Door_Elevator_Roof, DOOR_SOUND_SLIDING, 1, sDoorAnimTiles_TrainerHillRoofElevator, sDoorAnimPalettes_TrainerHillRoofElevator},
{},
};
static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame)
@@ -796,7 +444,7 @@ static void DrawOpenedDoor(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx != NULL)
DrawDoor(gfx, GetLastDoorFrame(gDoorOpenAnimFrames, gDoorOpenAnimFrames), x, y);
DrawDoor(gfx, GetLastDoorFrame(sDoorOpenAnimFrames, sDoorOpenAnimFrames), x, y);
}
static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
@@ -809,9 +457,9 @@ static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
else
{
if (gfx->size == 2)
return StartDoorAnimationTask(gfx, gBigDoorOpenAnimFrames, x, y);
return StartDoorAnimationTask(gfx, sBigDoorOpenAnimFrames, x, y);
else
return StartDoorAnimationTask(gfx, gDoorOpenAnimFrames, x, y);
return StartDoorAnimationTask(gfx, sDoorOpenAnimFrames, x, y);
}
}
@@ -821,10 +469,10 @@ static s8 StartDoorCloseAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
if (gfx == NULL)
return -1;
else
return StartDoorAnimationTask(gfx, gDoorCloseAnimFrames, x, y);
return StartDoorAnimationTask(gfx, sDoorCloseAnimFrames, x, y);
}
static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32 y)
static s8 GetDoorSoundType(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx == NULL)
@@ -833,21 +481,22 @@ static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32
return gfx->sound;
}
void unref_sub_808A83C(u32 x, u32 y)
// Unused. Debug? Same as FieldAnimateDoorOpen but doesnt return or check if metatile is actually a door
static void Debug_FieldAnimateDoorOpen(u32 x, u32 y)
{
StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
StartDoorOpenAnimation(sDoorAnimGraphicsTable, x, y);
}
void FieldSetDoorOpened(u32 x, u32 y)
{
if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
DrawOpenedDoor(gDoorAnimGraphicsTable, x, y);
DrawOpenedDoor(sDoorAnimGraphicsTable, x, y);
}
void FieldSetDoorClosed(u32 x, u32 y)
{
if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
DrawClosedDoor(gDoorAnimGraphicsTable, x, y);
DrawClosedDoor(sDoorAnimGraphicsTable, x, y);
}
s8 FieldAnimateDoorClose(u32 x, u32 y)
@@ -855,7 +504,7 @@ s8 FieldAnimateDoorClose(u32 x, u32 y)
if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
return -1;
else
return StartDoorCloseAnimation(gDoorAnimGraphicsTable, x, y);
return StartDoorCloseAnimation(sDoorAnimGraphicsTable, x, y);
}
s8 FieldAnimateDoorOpen(u32 x, u32 y)
@@ -863,7 +512,7 @@ s8 FieldAnimateDoorOpen(u32 x, u32 y)
if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
return -1;
else
return StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
return StartDoorOpenAnimation(sDoorAnimGraphicsTable, x, y);
}
bool8 FieldIsDoorAnimationRunning(void)
@@ -873,13 +522,13 @@ bool8 FieldIsDoorAnimationRunning(void)
u32 GetDoorSoundEffect(u32 x, u32 y)
{
int sound = cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y);
int sound = GetDoorSoundType(sDoorAnimGraphicsTable, x, y);
if (sound == 0)
if (sound == DOOR_SOUND_NORMAL)
return SE_DOOR;
else if (sound == 1)
else if (sound == DOOR_SOUND_SLIDING)
return SE_JIDO_DOA;
else if (sound == 2)
else if (sound == DOOR_SOUND_ARENA)
return SE_TU_SAA;
else
return SE_DOOR;

View File

@@ -202,9 +202,9 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count)
pocket = ItemId_GetPocket(itemId) - 1;
if (pocket != BERRIES_POCKET)
slotCapacity = 99;
slotCapacity = MAX_BAG_ITEM_CAPACITY;
else
slotCapacity = 999;
slotCapacity = MAX_BERRY_CAPACITY;
// Check space in any existing item slots that already contain this item
for (i = 0; i < gBagPockets[pocket].capacity; i++)
@@ -422,9 +422,9 @@ bool8 AddBagItem(u16 itemId, u16 count)
memcpy(newItems, itemPocket->itemSlots, itemPocket->capacity * sizeof(struct ItemSlot));
if (pocket != BERRIES_POCKET)
slotCapacity = 99;
slotCapacity = MAX_BAG_ITEM_CAPACITY;
else
slotCapacity = 999;
slotCapacity = MAX_BERRY_CAPACITY;
for (i = 0; i < itemPocket->capacity; i++)
{
@@ -667,15 +667,15 @@ bool8 AddPCItem(u16 itemId, u16 count)
if (newItems[i].itemId == itemId)
{
ownedCount = GetPCItemQuantity(&newItems[i].quantity);
if (ownedCount + count <= 999)
if (ownedCount + count <= MAX_PC_ITEM_CAPACITY)
{
SetPCItemQuantity(&newItems[i].quantity, ownedCount + count);
memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems));
Free(newItems);
return TRUE;
}
count += ownedCount - 999;
SetPCItemQuantity(&newItems[i].quantity, 999);
count += ownedCount - MAX_PC_ITEM_CAPACITY;
SetPCItemQuantity(&newItems[i].quantity, MAX_PC_ITEM_CAPACITY);
if (count == 0)
{
memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems));
@@ -883,10 +883,10 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count)
{
if (items[i] == itemId || items[i] == ITEM_NONE)
{
if (quantities[i] + count <= 99)
if (quantities[i] + count <= MAX_BAG_ITEM_CAPACITY)
return TRUE;
count = (quantities[i] + count) - 99;
count = (quantities[i] + count) - MAX_BAG_ITEM_CAPACITY;
if (count == 0)
return TRUE;
}
@@ -910,13 +910,13 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count)
for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++)
{
if (newItems[i] == itemId && newQuantities[i] < 99)
if (newItems[i] == itemId && newQuantities[i] < MAX_BAG_ITEM_CAPACITY)
{
newQuantities[i] += count;
if (newQuantities[i] > 99)
if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY)
{
count = newQuantities[i] - 99;
newQuantities[i] = 99;
count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY;
newQuantities[i] = MAX_BAG_ITEM_CAPACITY;
}
else
{
@@ -936,10 +936,10 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count)
{
newItems[i] = itemId;
newQuantities[i] = count;
if (newQuantities[i] > 99)
if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY)
{
count = newQuantities[i] - 99;
newQuantities[i] = 99;
count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY;
newQuantities[i] = MAX_BAG_ITEM_CAPACITY;
}
else
{

View File

@@ -5079,7 +5079,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
friendship += var_34;
if (var_34 > 0)
{
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == ITEM_LUXURY_BALL)
friendship++;
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
@@ -5105,7 +5105,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
friendship += var_34;
if (var_34 > 0)
{
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == ITEM_LUXURY_BALL)
friendship++;
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;
@@ -5130,7 +5130,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
friendship += var_34;
if (var_34 > 0)
{
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11)
if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == ITEM_LUXURY_BALL)
friendship++;
if (GetMonData(mon, MON_DATA_MET_LOCATION, NULL) == GetCurrentRegionMapSectionId())
friendship++;

View File

@@ -994,9 +994,9 @@ static void Task_BuyHowManyDialogueInit(u8 taskId)
maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost;
if (maxQuantity > 99)
if (maxQuantity > MAX_BAG_ITEM_CAPACITY)
{
gShopDataPtr->maxQuantity = 99;
gShopDataPtr->maxQuantity = MAX_BAG_ITEM_CAPACITY;
}
else
{

View File

@@ -24,6 +24,7 @@
#include "main_menu.h"
#include "bg.h"
#include "window.h"
#include "constants/coins.h"
// Text
extern const u8 gText_YouDontHaveThreeCoins[];
@@ -974,7 +975,7 @@ static bool8 SlotAction4(struct Task *task)
{
sub_8104CAC(0);
sSlotMachine->state = 5;
if (sSlotMachine->coins >= 9999)
if (sSlotMachine->coins >= MAX_COINS)
sSlotMachine->state = 23;
return TRUE;
}
@@ -1186,8 +1187,8 @@ static bool8 SlotAction_CheckMatches(struct Task *task)
{
sub_8104CAC(3);
sSlotMachine->state = 20;
if ((sSlotMachine->netCoinLoss += sSlotMachine->bet) > 9999)
sSlotMachine->netCoinLoss = 9999;
if ((sSlotMachine->netCoinLoss += sSlotMachine->bet) > MAX_COINS)
sSlotMachine->netCoinLoss = MAX_COINS;
}
return FALSE;
}
@@ -1693,7 +1694,7 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task)
if (IsFanfareTaskInactive())
PlaySE(SE_PIN);
sSlotMachine->payout--;
if (sSlotMachine->coins < 9999)
if (sSlotMachine->coins < MAX_COINS)
sSlotMachine->coins++;
task->data[1] = 8;
if (gMain.heldKeys & A_BUTTON)
@@ -1703,8 +1704,8 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task)
{
PlaySE(SE_PIN);
sSlotMachine->coins += sSlotMachine->payout;
if (sSlotMachine->coins > 9999)
sSlotMachine->coins = 9999;
if (sSlotMachine->coins > MAX_COINS)
sSlotMachine->coins = MAX_COINS;
sSlotMachine->payout = 0;
}
if (sSlotMachine->payout == 0)
@@ -3291,9 +3292,9 @@ static void sub_8104F8C(void)
s16 i;
s16 x;
for (x = 203, i = 1; i < 10000; i *= 10, x -= 7)
for (x = 203, i = 1; i <= MAX_COINS; i *= 10, x -= 7)
sub_8104FF4(x, 23, 0, i);
for (x = 235, i = 1; i < 10000; i *= 10, x -= 7)
for (x = 235, i = 1; i <= MAX_COINS; i *= 10, x -= 7)
sub_8104FF4(x, 23, 1, i);
}