Fix labels

This commit is contained in:
Sewef
2019-10-16 19:10:39 +02:00
parent 8dacb53029
commit 9dcfc5ba73
3 changed files with 136 additions and 137 deletions

View File

@@ -24,7 +24,7 @@
#include "constants/species.h"
#include "constants/weather.h"
extern const struct SpriteTemplate gThroughtBubbleSpriteTemplate;
extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate;
void sub_815A0D4(struct Sprite *);
void sub_815A1B0(struct Sprite *);
@@ -1929,7 +1929,7 @@ static void sub_815B054(u8 taskId)
}
y = task->data[3] + task->data[5];
spriteId = CreateSprite(&gThroughtBubbleSpriteTemplate, x, y, 6 - task->data[1]);
spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]);
PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64));
if (spriteId != MAX_SPRITES)
@@ -1982,7 +1982,7 @@ static void sub_815B054(u8 taskId)
case 4:
for (i = 0, j = 0; i < MAX_SPRITES; i++)
{
if (gSprites[i].template == &gThroughtBubbleSpriteTemplate)
if (gSprites[i].template == &gThoughtBubbleSpriteTemplate)
{
gSprites[i].data[0] = taskId;
gSprites[i].data[1] = 6;