split more battle buffer files
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@@ -10013,7 +10013,7 @@ atk3F_end3: @ 804B6BC
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subs r0, 0x1
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strb r0, [r1]
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_0804B6D6:
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ldr r2, =gUnknown_03005D04
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ldr r2, =gBattleMainFunc
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ldr r0, [r3]
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ldr r1, [r0, 0xC]
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adds r0, r1, 0
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