Document object lock and some trainer approach
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@@ -1,10 +1,9 @@
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EventScript_271354:: @ 8271354
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EventScript_StartTrainerApproach:: @ 8271354
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selectapproachingtrainer
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cmdD9
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EventScript_ShowSecondTrainerIntro:: @ 8271356
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special SetUpTrainerEncounterMusic
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special EndTrainerApproach
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lockfortrainer
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EventScript_TrainerApproach:: @ 8271356
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special PlayTrainerEncounterMusic
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special DoTrainerApproach
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waitstate
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goto EventScript_ShowTrainerIntroMsg
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@@ -14,11 +13,12 @@ EventScript_TryDoNormalTrainerBattle:: @ 8271362
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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compare VAR_RESULT, FALSE
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goto_if_ne EventScript_NoNormalTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NoNormalTrainerBattle:: @ 8271389
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gotopostbattlescript
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@@ -27,27 +27,29 @@ EventScript_TryDoDoubleTrainerBattle:: @ 827138A
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faceplayer
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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compare VAR_RESULT, FALSE
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goto_if_ne EventScript_NoDoubleTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
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goto_if_ne EventScript_NotEnoughMonsForDoubleBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
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special ShowTrainerCantBattleSpeech
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waitmessage
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waitbuttonpress
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release
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end
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EventScript_NoDoubleTrainerBattle:: @ 82713C1
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gotopostbattlescript
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EventScript_DoNoIntroTrainerBattle:: @ 82713C2
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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special SetUpTrainerEncounterMusic
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special PlayTrainerEncounterMusic
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trainerbattlebegin
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gotopostbattlescript
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@@ -56,8 +58,8 @@ EventScript_TryDoRematchBattle:: @ 82713D1
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, FALSE
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goto_if_eq EventScript_NoRematchTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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@@ -65,6 +67,7 @@ EventScript_TryDoRematchBattle:: @ 82713D1
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waitstate
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releaseall
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end
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EventScript_NoRematchTrainerBattle:: @ 82713F7
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gotopostbattlescript
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@@ -75,8 +78,8 @@ EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
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goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special PlayTrainerEncounterMusic
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special SetTrainerFacingDirection
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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@@ -84,8 +87,10 @@ EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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waitstate
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releaseall
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end
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EventScript_NoDoubleRematchTrainerBattle:: @ 8271427
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gotopostbattlescript
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EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
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special ShowTrainerCantBattleSpeech
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waitmessage
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@@ -108,7 +113,7 @@ EventScript_ShowTrainerIntroMsg:: @ 827143C
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waitbuttonpress
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special TryPrepareSecondApproachingTrainer
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compare VAR_RESULT, TRUE
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goto_if_eq EventScript_ShowSecondTrainerIntro
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goto_if_eq EventScript_TrainerApproach
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goto EventScript_DoTrainerBattle
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EventScript_DoTrainerBattle:: @ 8271454
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