Document object lock and some trainer approach
This commit is contained in:
@@ -37,7 +37,7 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerObjEventId, const u8 *trainerSc
|
||||
void ConfigureTwoTrainersBattle(u8 trainerObjEventId, const u8 *trainerScript);
|
||||
void SetUpTwoTrainersBattle(void);
|
||||
bool32 GetTrainerFlagFromScriptPointer(const u8 *data);
|
||||
void SetUpTrainerMovement(void);
|
||||
void SetTrainerFacingDirection(void);
|
||||
u8 GetTrainerBattleMode(void);
|
||||
bool8 GetTrainerFlag(void);
|
||||
bool8 HasTrainerBeenFought(u16 trainerId);
|
||||
@@ -49,7 +49,7 @@ void ShowTrainerIntroSpeech(void);
|
||||
const u8 *BattleSetup_GetScriptAddrAfterBattle(void);
|
||||
const u8 *BattleSetup_GetTrainerPostBattleScript(void);
|
||||
void ShowTrainerCantBattleSpeech(void);
|
||||
void SetUpTrainerEncounterMusic(void);
|
||||
void PlayTrainerEncounterMusic(void);
|
||||
const u8 *GetTrainerALoseText(void);
|
||||
const u8 *GetTrainerBLoseText(void);
|
||||
const u8 *GetTrainerWonSpeech(void);
|
||||
|
||||
Reference in New Issue
Block a user