Document object lock and some trainer approach
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@@ -34,7 +34,7 @@ u8 PlayerGetZCoord(void);
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void SetPlayerAvatarTransitionFlags(u16 a);
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void sub_808BCE8(void);
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void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d);
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void sub_808B864(void);
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void PlayerFreeze(void);
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void sub_808BCF4(void);
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void SetSpinStartFacingDir(u8);
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void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
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