Add remaining multistring chooser constants
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+11
-10
@@ -40,16 +40,17 @@
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#define MAX_TRAINER_ITEMS 4
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// array entries for battle communication
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#define MULTIUSE_STATE 0x0
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#define CURSOR_POSITION 0x1
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#define TASK_ID 0x1 // task Id and cursor position share the same field
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#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
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#define SPRITES_INIT_STATE2 0x2
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#define MOVE_EFFECT_BYTE 0x3
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#define ACTIONS_CONFIRMED_COUNT 0x4
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#define MULTISTRING_CHOOSER 0x5
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#define MSG_DISPLAY 0x7
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#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
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#define MULTIUSE_STATE 0
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#define CURSOR_POSITION 1
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#define TASK_ID 1 // task Id and cursor position share the same field
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#define SPRITES_INIT_STATE1 1 // shares the Id as well
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#define SPRITES_INIT_STATE2 2
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#define MOVE_EFFECT_BYTE 3
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#define ACTIONS_CONFIRMED_COUNT 4
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#define MULTISTRING_CHOOSER 5
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#define MISS_TYPE 6
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#define MSG_DISPLAY 7
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#define BATTLE_COMMUNICATION_ENTRIES_COUNT 8
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#define MOVE_TARGET_SELECTED 0x0
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#define MOVE_TARGET_DEPENDS 0x1
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