Add remaining multistring chooser constants
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+4
-4
@@ -666,7 +666,7 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
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case STRINGID_CRITICALHIT:
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AddMovePoints(PTS_CRITICAL_HIT, moveSlot, 0, 0);
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break;
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case STRINGID_PKMNSSTATCHANGED:
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case STRINGID_ATTACKERSSTATROSE:
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if (gBattleTextBuff1[2] != 0)
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{
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if (*statStringId == STRINGID_STATSHARPLY)
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@@ -675,7 +675,7 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
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AddMovePoints(PTS_STAT_INCREASE_1, moveSlot, gBattleTextBuff1[2] - 1, 0);
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}
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break;
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case STRINGID_PKMNSSTATCHANGED2:
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case STRINGID_DEFENDERSSTATROSE:
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if (gBattleTextBuff1[2] != 0)
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{
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if (gBattlerAttacker == gBattlerTarget)
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@@ -691,11 +691,11 @@ void BattleTv_SetDataBasedOnString(u16 stringId)
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}
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}
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break;
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case STRINGID_PKMNSSTATCHANGED3:
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case STRINGID_ATTACKERSSTATFELL:
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if (gBattleTextBuff1[2] != 0)
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AddMovePoints(PTS_STAT_DECREASE_SELF, moveSlot, gBattleTextBuff1[2] - 1, 0);
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break;
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case STRINGID_PKMNSSTATCHANGED4:
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case STRINGID_DEFENDERSSTATFELL:
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if (gBattleTextBuff1[2] != 0)
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{
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if (*statStringId == STRINGID_STATHARSHLY)
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