Generate local IDs from map.json files

This commit is contained in:
GriffinR
2024-10-11 21:30:52 -04:00
parent 6518f1e3ff
commit 9f31b0fe90
146 changed files with 878 additions and 833 deletions

View File

@@ -15,6 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_BATTLE_TOWER_CORRIDOR_ATTENDANT",
"graphics_id": "OBJ_EVENT_GFX_TEALA",
"x": 9,
"y": 2,

View File

@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleTowerCorridor_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
@@ -23,13 +21,13 @@ BattleFrontier_BattleTowerCorridor_OnFrame:
BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor::
setvar VAR_TEMP_0, 1
goto_if_eq VAR_0x8006, 1, BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement LOCALID_BATTLE_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement LOCALID_BATTLE_TOWER_CORRIDOR_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
waitmovement 0