Generate local IDs from map.json files

This commit is contained in:
GriffinR
2024-10-11 21:30:52 -04:00
parent 6518f1e3ff
commit 9f31b0fe90
146 changed files with 878 additions and 833 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_WALLACE, 1
CaveOfOrigin_B1F_MapScripts::
.byte 0
@@ -8,16 +6,16 @@ CaveOfOrigin_B1F_EventScript_Wallace::
faceplayer
msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp
applymovement LOCALID_CAVE_OF_ORIGIN_WALLACE, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
delay 60
playse SE_PIN
applymovement LOCALID_WALLACE, Common_Movement_ExclamationMark
applymovement LOCALID_CAVE_OF_ORIGIN_WALLACE, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_WALLACE, Common_Movement_Delay48
applymovement LOCALID_CAVE_OF_ORIGIN_WALLACE, Common_Movement_Delay48
waitmovement 0
delay 30
applymovement LOCALID_WALLACE, Common_Movement_FacePlayer
applymovement LOCALID_CAVE_OF_ORIGIN_WALLACE, Common_Movement_FacePlayer
waitmovement 0
message CaveOfOrigin_B1F_Text_WhereIsRayquaza
waitmessage
@@ -55,7 +53,7 @@ CaveOfOrigin_B1F_EventScript_AtSkyPillar::
fadescreenspeed FADE_TO_BLACK, 4
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
setvar VAR_SOOTOPOLIS_CITY_STATE, 3
removeobject LOCALID_WALLACE
removeobject LOCALID_CAVE_OF_ORIGIN_WALLACE
clearflag FLAG_HIDE_SKY_PILLAR_WALLACE
fadescreen FADE_FROM_BLACK
release