Generate local IDs from map.json files

This commit is contained in:
GriffinR
2024-10-11 21:30:52 -04:00
parent 6518f1e3ff
commit 9f31b0fe90
146 changed files with 878 additions and 833 deletions
@@ -15,6 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_FARAWAY_ISLAND_SAILOR",
"graphics_id": "OBJ_EVENT_GFX_SAILOR",
"x": 13,
"y": 39,
@@ -28,6 +29,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_FARAWAY_ISLAND_SS_TIDAL",
"graphics_id": "OBJ_EVENT_GFX_SS_TIDAL",
"x": 13,
"y": 41,
+2 -5
View File
@@ -1,6 +1,3 @@
.set LOCALID_SAILOR, 1
.set LOCALID_SS_TIDAL, 2
FarawayIsland_Entrance_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, FarawayIsland_Entrance_OnTransition
.byte 0
@@ -29,8 +26,8 @@ FarawayIsland_Entrance_EventScript_Sailor::
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
delay 30
hideobjectat LOCALID_SAILOR, MAP_FARAWAY_ISLAND_ENTRANCE
setvar VAR_0x8004, LOCALID_SS_TIDAL
hideobjectat LOCALID_FARAWAY_ISLAND_SAILOR, MAP_FARAWAY_ISLAND_ENTRANCE
setvar VAR_0x8004, LOCALID_FARAWAY_ISLAND_SS_TIDAL
call Common_EventScript_FerryDepartIsland
warp MAP_LILYCOVE_CITY_HARBOR, 8, 11
waitstate