Generate local IDs from map.json files

This commit is contained in:
GriffinR
2024-10-11 21:30:52 -04:00
parent 6518f1e3ff
commit 9f31b0fe90
146 changed files with 878 additions and 833 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_GROUDON, 1
TerraCave_End_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, TerraCave_End_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, TerraCave_End_OnTransition
@@ -12,7 +10,7 @@ TerraCave_End_OnResume:
TerraCave_End_EventScript_TryRemoveGroudon::
specialvar VAR_RESULT, GetBattleOutcome
goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn
removeobject LOCALID_GROUDON
removeobject LOCALID_TERRA_CAVE_GROUDON
return
TerraCave_End_OnTransition:
@@ -28,13 +26,13 @@ TerraCave_End_EventScript_Groudon::
lockall
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement LOCALID_GROUDON, TerraCave_End_Movement_GroudonApproach
applymovement LOCALID_TERRA_CAVE_GROUDON, TerraCave_End_Movement_GroudonApproach
waitmovement 0
waitse
playmoncry SPECIES_GROUDON, CRY_MODE_ENCOUNTER
delay 40
waitmoncry
setvar VAR_LAST_TALKED, LOCALID_GROUDON
setvar VAR_LAST_TALKED, LOCALID_TERRA_CAVE_GROUDON
setwildbattle SPECIES_GROUDON, 70
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle