Generate local IDs from map.json files
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@@ -1,5 +1,3 @@
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@ Note: LOCALID_UNION_ROOM_PLAYER_# are local ids for this map used elsewhere. They're defined in event_objects.h
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UnionRoom_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, UnionRoom_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, UnionRoom_OnTransition
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