Fix incorrect compressed types, part 2
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@@ -27,9 +27,9 @@ struct UnknownAnimStruct2
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struct BattleAnimBackground
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{
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void *image;
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void *palette;
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void *tilemap;
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const u32 *image;
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const u32 *palette;
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const u32 *tilemap;
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};
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#define ANIM_ARGS_COUNT 8
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@@ -5,8 +5,8 @@
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extern u8 gDecompressionBuffer[0x4000];
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void LZDecompressWram(const void *src, void *dest);
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void LZDecompressVram(const void *src, void *dest);
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void LZDecompressWram(const u32 *src, void *dest);
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void LZDecompressVram(const u32 *src, void *dest);
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u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src);
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void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer);
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@@ -28,6 +28,6 @@ void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32
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void LoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic);
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u32 GetDecompressedDataSize(const u8 *ptr);
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u32 GetDecompressedDataSize(const u32 *ptr);
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#endif // GUARD_DECOMPRESS_H
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@@ -4005,16 +4005,16 @@ extern const u32 gCreditsCopyrightEnd_Gfx[];
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extern const u8 gPokenavConditionMarker_Gfx[];
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extern const u16 gPokenavConditionMarker_Pal[];
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extern const u8 gUnknown_08D9862C[];
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extern const u8 gUnknown_08D98CC8[];
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extern const u8 gUnknown_08D987FC[];
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extern const u8 gUnknown_08D9898C[];
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extern const u8 gUnknown_08D98B28[];
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extern const u8 gUnknown_08D9853C[];
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extern const u8 gUnknown_08D85620[];
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extern const u32 gUnknown_08D9862C[];
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extern const u32 gUnknown_08D98CC8[];
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extern const u32 gUnknown_08D987FC[];
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extern const u32 gUnknown_08D9898C[];
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extern const u32 gUnknown_08D98B28[];
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extern const u32 gUnknown_08D9853C[];
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extern const u16 gUnknown_08D85620[];
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extern const u16 gSummaryScreenWindow_Tilemap[];
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extern const u16 gMoveTypes_Pal[];
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extern const u8 gUnknown_08D97D0C[];
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extern const u32 gMoveTypes_Pal[];
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extern const u32 gUnknown_08D97D0C[];
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extern const u16 gSummaryScreenPowAcc_Tilemap[];
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extern const u16 gUnknown_08DC3C34[];
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@@ -4026,7 +4026,7 @@ extern const u32 gStatusGfx_Icons[];
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extern const u32 gStatusPal_Icons[];
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extern const u32 gBuyMenuFrame_Gfx[];
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extern const u16 gBuyMenuFrame_Tilemap[];
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extern const u32 gBuyMenuFrame_Tilemap[];
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extern const u32 gMenuMoneyGfx[];
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extern const u32 gMenuMoneyPal[];
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@@ -4648,53 +4648,74 @@ extern const u32 gBattleAnimSpritePalette_286[];
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extern const u32 gBattleAnimSpritePalette_287[];
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extern const u32 gBattleAnimSpritePalette_288[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_00[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_02[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_03[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_04[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_07[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_09[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_11[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_12[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_15[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_16[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_17[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_20[];
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extern struct BattleAnimBackground gBattleAnimBackgroundImage_21[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22[];
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extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20[];
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extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21[];
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extern const u32 gBattleAnimBackgroundImage_00[];
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extern const u32 gBattleAnimBackgroundImage_02[];
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extern const u32 gBattleAnimBackgroundImage_03[];
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extern const u32 gBattleAnimBackgroundImage_04[];
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extern const u32 gBattleAnimBackgroundImage_07[];
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extern const u32 gBattleAnimBackgroundImage_09[];
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extern const u32 gBattleAnimBackgroundImage_11[];
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extern const u32 gBattleAnimBackgroundImage_12[];
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extern const u32 gBattleAnimBackgroundImage_15[];
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extern const u32 gBattleAnimBackgroundImage_16[];
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extern const u32 gBattleAnimBackgroundImage_17[];
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extern const u32 gBattleAnimBackgroundImage_20[];
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extern const u32 gBattleAnimBackgroundImage_21[];
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extern const u32 gBattleAnimBackgroundPalette_00[];
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extern const u32 gBattleAnimBackgroundPalette_02[];
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extern const u32 gBattleAnimBackgroundPalette_03[];
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extern const u32 gBattleAnimBackgroundPalette_04[];
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extern const u32 gBattleAnimBackgroundPalette_07[];
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extern const u32 gBattleAnimBackgroundPalette_09[];
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extern const u32 gBattleAnimBackgroundPalette_11[];
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extern const u32 gBattleAnimBackgroundPalette_12[];
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extern const u32 gBattleAnimBackgroundPalette_15[];
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extern const u32 gBattleAnimBackgroundPalette_16[];
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extern const u32 gBattleAnimBackgroundPalette_17[];
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extern const u32 gBattleAnimBackgroundPalette_18[];
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extern const u32 gBattleAnimBackgroundPalette_20[];
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extern const u32 gBattleAnimBackgroundPalette_21[];
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extern const u32 gBattleAnimBackgroundPalette_22[];
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extern const u32 gBattleAnimBackgroundPalette_24[];
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extern const u32 gBattleAnimBackgroundTilemap_00[];
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extern const u32 gBattleAnimBackgroundTilemap_02[];
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extern const u32 gBattleAnimBackgroundTilemap_03[];
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extern const u32 gBattleAnimBackgroundTilemap_04[];
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extern const u32 gBattleAnimBackgroundTilemap_05[];
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extern const u32 gBattleAnimBackgroundTilemap_06[];
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extern const u32 gBattleAnimBackgroundTilemap_07[];
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extern const u32 gBattleAnimBackgroundTilemap_08[];
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extern const u32 gBattleAnimBackgroundTilemap_09[];
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extern const u32 gBattleAnimBackgroundTilemap_10[];
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extern const u32 gBattleAnimBackgroundTilemap_11[];
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extern const u32 gBattleAnimBackgroundTilemap_12[];
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extern const u32 gBattleAnimBackgroundTilemap_13[];
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extern const u32 gBattleAnimBackgroundTilemap_14[];
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extern const u32 gBattleAnimBackgroundTilemap_15[];
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extern const u32 gBattleAnimBackgroundTilemap_16[];
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extern const u32 gBattleAnimBackgroundTilemap_17[];
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extern const u32 gBattleAnimBackgroundTilemap_20[];
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extern const u32 gBattleAnimBackgroundTilemap_21[];
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extern const u32 gUnknown_08D9A88C[];
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extern const u32 gContestMiscGfx[];
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extern const u32 gContestAudienceGfx[];
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extern const u32 gUnknown_08C16FA8[];
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extern const u32 gUnknown_08C16E90[];
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extern const u32 gUnknown_08C17170[];
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// Berry blender
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extern const u32 gBerryBlenderArrowTiles[];
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extern const u32 gBerryBlenderStartTiles[];
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extern const u32 gBerryBlenderMarubatsuTiles[];
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extern const u32 gBerryBlenderParticlesTiles[];
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extern const u32 gBerryBlenderCountdownNumbersTiles[];
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extern const u16 gBerryBlenderMiscPalette[];
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extern const u16 gBerryBlenderArrowPalette[];
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extern const u32 sBlenderCenterGfx[];
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extern const u32 gUnknown_08D91DB8[];
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extern const u32 gUnknown_08D927EC[];
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extern const u32 gSlotMachineReelTime_Gfx[];
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#endif //GUARD_GRAPHICS_H
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