Fix incorrect compressed types, part 2
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+4
-7
@@ -32,9 +32,6 @@ extern const u8 gText_YouveGot9999Coins[];
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extern const u8 gText_YouveRunOutOfCoins[];
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extern const u8 gText_ReelTimeHelp[];
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// gfx
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extern const u8 gSlotMachineReelTime_Gfx[];
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enum
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{
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SLOT_MACHINE_TAG_7_RED,
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@@ -380,7 +377,7 @@ extern const u16 sSlotMatchFlags[];
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extern const u16 sSlotPayouts[];
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extern const u8 *const gUnknown_083EDCE4;
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extern const u8 *const gUnknown_083EDCDC;
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extern const u8 sReelTimeGfx[];
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extern const u32 sReelTimeGfx[];
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extern const struct SpriteSheet sSlotMachineSpriteSheets[];
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extern const struct SpritePalette gSlotMachineSpritePalettes[];
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extern const u16 *const gUnknown_083EDE20;
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@@ -4105,9 +4102,9 @@ s16 sub_8102D5C(s16 a0)
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LoadSpriteSheet(gUnknown_0203AB2C);
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}
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extern const u8 gSlotMachineMenu_Gfx[];
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extern const u8 gSlotMachineMenu_Tilemap[];
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extern const u8 gUnknown_08DCEC70[];
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extern const u32 gSlotMachineMenu_Gfx[];
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extern const u16 gSlotMachineMenu_Tilemap[];
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extern const u16 gUnknown_08DCEC70[];
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extern const u16 gSlotMachineMenu_Pal[];
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/*static */void sub_8106448(void)
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