label metatiles in fldeff_cut.c
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@@ -623,7 +623,7 @@ static void AshGrassPerStepCallback(u8 taskId)
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if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(Fallarbor, AshGrass))
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StartAshFieldEffect(x, y, METATILE_ID(Fallarbor, NormalGrass), 4);
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else
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StartAshFieldEffect(x, y, 0x206, 4);// unsure what metatile this refers to
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StartAshFieldEffect(x, y, METATILE_ID(Lavaridge, NormalGrass), 4);
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if (CheckBagHasItem(ITEM_SOOT_SACK, 1))
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{
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@@ -637,7 +637,7 @@ static void AshGrassPerStepCallback(u8 taskId)
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static void SetCrackedFloorHoleMetatile(s16 x, s16 y)
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{
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MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237);// again unsure what these are referring to
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MapGridSetMetatileIdAt(x, y, MapGridGetMetatileIdAt(x, y) == 0x22f ? 0x206 : 0x237);// unsure what these are referring to
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CurrentMapDrawMetatileAt(x, y);
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}
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