label some battle struct fields
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@@ -1581,7 +1581,7 @@ static void PlayerPartnerHandleChoosePokemon(void)
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}
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}
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*(gBattleStruct->field_5C + gActiveBank) = chosenMonId;
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*(gBattleStruct->monToSwitchIntoId + gActiveBank) = chosenMonId;
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EmitChosenMonReturnValue(1, chosenMonId, NULL);
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PlayerPartnerBufferExecCompleted();
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}
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