3.5 asm left
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+6
-6
@@ -22,7 +22,7 @@ void LZDecompressVram(const u32 *src, void *dest)
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LZ77UnCompVram(src, dest);
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}
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u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
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u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src)
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{
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struct SpriteSheet dest;
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@@ -33,7 +33,7 @@ u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
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return LoadSpriteSheet(&dest);
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}
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void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
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void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
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{
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struct SpriteSheet dest;
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@@ -44,7 +44,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *s
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LoadSpriteSheet(&dest);
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}
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void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
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void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
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{
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struct SpritePalette dest;
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@@ -54,7 +54,7 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
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LoadSpritePalette(&dest);
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}
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void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
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void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
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{
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struct SpritePalette dest;
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@@ -465,7 +465,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
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return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]);
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}
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bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
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bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
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{
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struct SpriteSheet dest;
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void* buffer;
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@@ -482,7 +482,7 @@ bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
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return FALSE;
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}
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bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src)
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bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
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{
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struct SpritePalette dest;
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void* buffer;
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