3.5 asm left

This commit is contained in:
DizzyEggg
2018-12-17 23:00:08 +01:00
parent aae36b5653
commit 9ffd0c7382
65 changed files with 1321 additions and 2738 deletions
+6 -6
View File
@@ -22,7 +22,7 @@ void LZDecompressVram(const u32 *src, void *dest)
LZ77UnCompVram(src, dest);
}
u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
u16 LoadCompressedSpriteSheet(const struct CompressedSpriteSheet *src)
{
struct SpriteSheet dest;
@@ -33,7 +33,7 @@ u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src)
return LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
void LoadCompressedSpriteSheetOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer)
{
struct SpriteSheet dest;
@@ -44,7 +44,7 @@ void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *s
LoadSpriteSheet(&dest);
}
void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
@@ -54,7 +54,7 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src)
LoadSpritePalette(&dest);
}
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer)
{
struct SpritePalette dest;
@@ -465,7 +465,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]);
}
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
@@ -482,7 +482,7 @@ bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
return FALSE;
}
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src)
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
void* buffer;