3.5 asm left
This commit is contained in:
66
src/window.c
66
src/window.c
@@ -276,16 +276,16 @@ void CopyWindowToVram(u8 windowId, u8 mode)
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switch (mode)
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{
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case 1:
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 2:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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break;
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case 3:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 1:
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 2:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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break;
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case 3:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock);
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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}
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}
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@@ -308,16 +308,16 @@ void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h)
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switch (mode)
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{
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case 1:
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 2:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
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break;
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case 3:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 1:
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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case 2:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
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break;
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case 3:
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LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos);
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CopyBgTilemapBufferToVram(windowLocal.window.bg);
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break;
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}
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}
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}
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@@ -601,7 +601,7 @@ static void nullsub_9(void)
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}
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u16 AddWindow8Bit(struct WindowTemplate *template)
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u16 AddWindow8Bit(const struct WindowTemplate *template)
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{
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u16 windowId;
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u8* memAddress;
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@@ -669,12 +669,12 @@ void FillWindowPixelRect8Bit(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width,
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FillBitmapRect8Bit(&pixelRect, x, y, width, height, fillValue);
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}
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void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum)
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void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight, u8 paletteNum)
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{
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struct Bitmap sourceRect;
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struct Bitmap destRect;
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sourceRect.pixels = (u8*)pixels;
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sourceRect.pixels = pixels;
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sourceRect.width = srcWidth;
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sourceRect.height = srcHeight;
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@@ -692,16 +692,16 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode)
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switch (mode)
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{
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case 1:
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CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
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break;
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case 2:
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LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
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break;
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case 3:
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LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
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CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
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break;
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case 1:
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CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
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break;
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case 2:
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LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
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break;
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case 3:
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LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock);
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CopyBgTilemapBufferToVram(sWindowPtr->window.bg);
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break;
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}
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}
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