More formatting fixes

This commit is contained in:
PokeCodec
2020-08-28 14:35:37 -04:00
parent 1515a2ecc4
commit a04b0ff487
5 changed files with 79 additions and 79 deletions

View File

@@ -4875,7 +4875,11 @@ static void SetActionsAndBattlersTurnOrder(void)
{
u8 battler1 = gBattlerByTurnOrder[i];
u8 battler2 = gBattlerByTurnOrder[j];
if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM && gActionsByTurnOrder[j] != B_ACTION_USE_ITEM && gActionsByTurnOrder[i] != B_ACTION_SWITCH && gActionsByTurnOrder[j] != B_ACTION_SWITCH)
if (gActionsByTurnOrder[i] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[j] != B_ACTION_USE_ITEM
&& gActionsByTurnOrder[i] != B_ACTION_SWITCH
&& gActionsByTurnOrder[j] != B_ACTION_SWITCH)
{
if (GetWhoStrikesFirst(battler1, battler2, FALSE))
SwapTurnOrder(i, j);