Merge pull request #1390 from GriffinRichards/doc-introcred
Document intro and credits sequences
This commit is contained in:
@@ -346,4 +346,6 @@
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#define NUM_MALE_LINK_FACILITY_CLASSES 8
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#define NUM_FEMALE_LINK_FACILITY_CLASSES 8
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#define MON_PIC_SIZE (64 * 64 / 2)
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#endif // GUARD_CONSTANTS_POKEMON_H
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@@ -1,12 +1,8 @@
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#ifndef GUARD_CREDITS_H
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#define GUARD_CREDITS_H
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// Exported type declarations
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// Exported RAM declarations
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extern EWRAM_DATA bool8 gHasHallOfFameRecords;
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// Exported ROM declarations
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void CB2_StartCreditsSequence(void);
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#endif // GUARD_CREDITS_H
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@@ -3874,46 +3874,43 @@ extern const u32 gBagPalette[];
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extern const u32 gBerryCheckCircle_Gfx[];
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//intro graphics
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extern const u32 gIntro1SparkleGfx[];
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extern const u32 gIntro1FlygonGfx[];
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extern const u16 gIntro3LightningPal[];
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extern const u32 gIntroSparkle_Gfx[];
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extern const u32 gIntroFlygonSilhouette_Gfx[];
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extern const u32 gIntroLightning_Gfx[];
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extern const u16 gIntroLightning_Pal[];
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extern const u32 gIntroCopyright_Gfx[];
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extern const u32 gIntroCopyright_Tilemap[];
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extern const u16 gIntroCopyright_Pal[16];
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extern const u32 gIntro2VolbeatGfx[];
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extern const u32 gIntro2TorchicGfx[];
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extern const u32 gIntro2ManectricGfx[];
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extern const u16 gIntro2VolbeatPal[];
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extern const u16 gIntro2TorchicPal[];
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extern const u16 gIntro2ManectricPal[];
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extern const u32 gIntro2BubblesGfx[];
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extern const u16 gIntro2BubblesPal[];
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extern const u32 gIntro3LightningGfx[];
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extern const u32 gIntro3GroudonGfx[];
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extern const u32 gIntro3GroudonTilemap[];
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extern const u32 gIntro3LegendBgGfx[];
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extern const u32 gIntro3GroudonBgTilemap[];
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extern const u32 gIntro3GroudonBgTilemap[];
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extern const u8 gIntro3BgPal[0x200];
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extern const u32 gIntro3KyogreGfx[];
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extern const u32 gIntro3KyogreTilemap[];
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extern const u32 gIntro3KyogreBgTilemap[];
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extern const u32 gIntro3CloudsGfx[];
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extern const u32 gIntro3Clouds1Tilemap[];
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extern const u32 gIntro3Clouds2Tilemap[];
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extern const u32 gIntro3Clouds3Tilemap[];
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extern const u32 gIntro3Clouds4Tilemap[];
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extern const u32 gIntro3RayquazaTilemap[];
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extern const u32 gIntro3RayquazaGfx[];
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extern const u32 gIntro3Clouds2Gfx[];
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extern const u16 gIntro1GameFreakTextFadePal[];
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//intro/credits graphics
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extern const u32 gIntro2BrendanNoTurnGfx[];
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extern const u32 gIntro2MayNoTurnGfx[];
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extern const u16 gIntro2BrendanNoTurnPal[];
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extern const u16 gIntro2FlygonPal[];
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extern const u32 gIntro2FlygonGfx[];
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extern const u32 gIntroVolbeat_Gfx[];
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extern const u16 gIntroVolbeat_Pal[];
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extern const u32 gIntroTorchic_Gfx[];
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extern const u16 gIntroTorchic_Pal[];
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extern const u32 gIntroManectric_Gfx[];
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extern const u16 gIntroManectric_Pal[];
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extern const u32 gIntroBubbles_Gfx[];
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extern const u16 gIntroBubbles_Pal[];
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extern const u32 gIntroGroudon_Gfx[];
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extern const u32 gIntroGroudon_Tilemap[];
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extern const u32 gIntroLegendBg_Gfx[];
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extern const u32 gIntroGroudonBg_Tilemap[];
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extern const u8 gIntro3Bg_Pal[0x200];
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extern const u32 gIntroKyogre_Gfx[];
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extern const u32 gIntroKyogre_Tilemap[];
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extern const u32 gIntroKyogreBg_Tilemap[];
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extern const u32 gIntroClouds_Gfx[];
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extern const u32 gIntroCloudsLeft_Tilemap[];
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extern const u32 gIntroCloudsRight_Tilemap[];
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extern const u32 gIntroCloudsSun_Tilemap[];
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extern const u32 gIntroRayquaza_Tilemap[];
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extern const u32 gIntroRayquaza_Gfx[];
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extern const u32 gIntroRayquazaClouds_Gfx[];
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extern const u32 gIntroRayquazaClouds_Tilemap[];
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extern const u16 gIntroGameFreakTextFade_Pal[];
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extern const u32 gIntroBrendan_Gfx[];
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extern const u32 gIntroMay_Gfx[];
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extern const u16 gIntroPlayer_Pal[];
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extern const u16 gIntroFlygon_Pal[];
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extern const u32 gIntroFlygon_Gfx[];
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// party menu graphics
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extern const u32 gPartyMenuBg_Gfx[];
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@@ -1,30 +1,46 @@
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#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
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#define GUARD_INTRO_CREDITS_GRAPHICS_H
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extern u16 gUnknown_0203BD24;
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extern s16 gUnknown_0203BD26;
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extern s16 gUnknown_0203BD28;
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// States for gIntroCredits_MovingSceneryState
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enum {
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INTROCRED_SCENERY_NORMAL,
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INTROCRED_SCENERY_DESTROY,
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INTROCRED_SCENERY_FROZEN,
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};
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extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
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extern const struct SpritePalette gIntroBikeAndFlygonPalette[];
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extern const struct CompressedSpriteSheet gUnknown_085F5334[];
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extern const struct CompressedSpriteSheet gUnknown_085F5344[];
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extern const struct CompressedSpriteSheet gUnknown_085F5354[];
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extern const struct CompressedSpriteSheet gUnknown_085F53AC[];
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extern const struct CompressedSpriteSheet gUnknown_085F53BC[];
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extern const struct SpritePalette gUnknown_085F5384[];
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// Scenes for the Credits sequence
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enum {
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SCENE_OCEAN_MORNING,
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SCENE_OCEAN_SUNSET,
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SCENE_FOREST_RIVAL_ARRIVE,
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SCENE_FOREST_CATCH_RIVAL,
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SCENE_CITY_NIGHT,
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};
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void load_intro_part2_graphics(u8 a);
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void sub_817B150(u8 a);
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void sub_817B1C8(u8);
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void sub_817B3A8(u8);
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u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d);
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void sub_817B540(u8);
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u8 intro_create_brendan_sprite(s16 a, s16 b);
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u8 intro_create_may_sprite(s16 a, s16 b);
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u8 intro_create_flygon_sprite(s16 a, s16 b);
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extern u16 gIntroCredits_MovingSceneryVBase;
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extern s16 gIntroCredits_MovingSceneryVOffset;
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extern s16 gIntroCredits_MovingSceneryState;
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extern const struct CompressedSpriteSheet gSpriteSheet_IntroBrendan[];
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extern const struct CompressedSpriteSheet gSpriteSheet_IntroMay[];
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extern const struct CompressedSpriteSheet gSpriteSheet_IntroBicycle[];
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extern const struct CompressedSpriteSheet gSpriteSheet_IntroFlygon[];
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extern const struct SpritePalette gSpritePalettes_IntroPlayerFlygon[];
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extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBrendan[];
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extern const struct CompressedSpriteSheet gSpriteSheet_CreditsMay[];
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extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBicycle[];
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extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalBrendan[];
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extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalMay[];
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extern const struct SpritePalette gSpritePalettes_Credits[];
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void LoadIntroPart2Graphics(u8 scene);
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void SetIntroPart2BgCnt(u8 a);
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void LoadCreditsSceneGraphics(u8);
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void SetCreditsSceneBgCnt(u8);
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u8 CreateBicycleBgAnimationTask(u8 a, u16 b, u16 c, u16 d);
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void CycleSceneryPalette(u8);
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u8 CreateIntroBrendanSprite(s16 x, s16 y);
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u8 CreateIntroMaySprite(s16 x, s16 y);
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u8 CreateIntroFlygonSprite(s16 x, s16 y);
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#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
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@@ -1,7 +1,7 @@
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#ifndef GUARD_TITLE_SCREEN_H
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#define GUARD_TITLE_SCREEN_H
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extern const u16 gIntroWaterDropAlphaBlend[];
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extern const u16 gTitleScreenAlphaBlend[64];
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void CB2_InitTitleScreen(void);
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