create more battle constants

This commit is contained in:
DizzyEggg
2018-02-08 00:35:13 +01:00
parent caf9af321d
commit a10fd5a7c4
19 changed files with 485 additions and 1114 deletions

View File

@@ -38,7 +38,7 @@
#include "pokemon_storage_system.h"
#include "task.h"
#include "naming_screen.h"
#include "battle_string_ids.h"
#include "constants/battle_string_ids.h"
#include "battle_setup.h"
#include "overworld.h"
@@ -7053,7 +7053,7 @@ static void atk76_various(void)
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED;
else
gBattleOutcome = B_OUTCOME_POKE_TELEPORTED;
gBattleOutcome = B_OUTCOME_MON_TELEPORTED;
break;
case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
BtlController_EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE);