create more battle constants
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@@ -38,7 +38,7 @@
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#include "pokemon_storage_system.h"
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#include "task.h"
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#include "naming_screen.h"
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#include "battle_string_ids.h"
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#include "constants/battle_string_ids.h"
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#include "battle_setup.h"
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#include "overworld.h"
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@@ -7053,7 +7053,7 @@ static void atk76_various(void)
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if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
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gBattleOutcome = B_OUTCOME_PLAYER_TELEPORTED;
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else
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gBattleOutcome = B_OUTCOME_POKE_TELEPORTED;
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gBattleOutcome = B_OUTCOME_MON_TELEPORTED;
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break;
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case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
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BtlController_EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE);
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