Document a bunch of battle pyramid
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@@ -1420,7 +1420,7 @@ u8 Unref_TryInitLocalEventObject(u8 localId)
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{
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if (InBattlePyramid())
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{
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eventObjectCount = sub_81AAA40();
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eventObjectCount = GetNumBattlePyramidEventObjects();
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}
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else if (InTrainerHill())
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{
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@@ -1746,7 +1746,7 @@ void TrySpawnEventObjects(s16 cameraX, s16 cameraY)
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if (InBattlePyramid())
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{
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objectCount = sub_81AAA40();
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objectCount = GetNumBattlePyramidEventObjects();
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}
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else if (InTrainerHill())
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{
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