Document a bunch of battle pyramid

This commit is contained in:
Marcus Huderle
2019-02-06 20:01:29 -06:00
committed by huderlem
parent 1253cbf5f6
commit a1ad1bad3a
15 changed files with 1094 additions and 1051 deletions

View File

@@ -1,4 +1,5 @@
#include "global.h"
#include "battle_pyramid.h"
#include "bg.h"
#include "fieldmap.h"
#include "fldeff.h"
@@ -15,8 +16,6 @@
#include "tv.h"
#include "constants/rgb.h"
extern void sub_81AA078(u16*, u8);
struct ConnectionFlags
{
u8 south:1;
@@ -67,10 +66,10 @@ void InitMapFromSavedGame(void)
UpdateTVScreensOnMap(gBackupMapLayout.width, gBackupMapLayout.height);
}
void InitBattlePyramidMap(u8 a0)
void InitBattlePyramidMap(bool8 setPlayerPosition)
{
CpuFastFill(0x03ff03ff, gBackupMapData, sizeof(gBackupMapData));
sub_81AA078(gBackupMapData, a0);
GenerateBattlePyramidFloorLayout(gBackupMapData, setPlayerPosition);
}
void InitTrainerHillMap(void)