Document a bunch of battle pyramid
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+3
-5
@@ -110,7 +110,6 @@ extern void ShowMapNamePopup(void);
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extern bool32 sub_808651C(void);
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extern bool8 sub_80AF6A4(void);
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extern bool8 sub_80E909C(void);
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extern void sub_81AA1D8(void);
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extern void c2_change_map(void);
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extern void sub_81D5DF8(void);
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extern void sub_80EB218(void);
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@@ -119,7 +118,6 @@ extern void sub_808B578(void);
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extern void sub_80AF314(void);
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extern void sub_80AF214(void);
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extern void sub_80AF188(void);
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extern void door_upload_tiles(void);
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extern void RotatingGate_InitPuzzleAndGraphics(void);
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extern void sub_80AF168(void);
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extern void sub_80AF3C8(void);
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@@ -916,7 +914,7 @@ static void mli0_load_map(u32 a1)
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UpdateLocationHistoryForRoamer();
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RoamerMoveToOtherLocationSet();
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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InitBattlePyramidMap(0);
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InitBattlePyramidMap(FALSE);
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else if (InTrainerHill())
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InitTrainerHillMap();
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else
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@@ -1765,7 +1763,7 @@ void CB2_ContinueSavedGame(void)
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DoTimeBasedEvents();
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sub_8084788();
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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InitBattlePyramidMap(1);
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InitBattlePyramidMap(TRUE);
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else if (trainerHillMapId != 0)
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InitTrainerHillMap();
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else
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@@ -1836,7 +1834,7 @@ static void InitCurrentFlashLevelScanlineEffect(void)
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if (InBattlePyramid_())
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{
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door_upload_tiles();
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WriteBattlePyramidViewScanlineEffectBuffer();
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ScanlineEffect_SetParams(sFlashEffectParams);
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}
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else if ((flashLevel = Overworld_GetFlashLevel()))
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