Merge branch 'master' of github.com:pret/pokeemerald

This commit is contained in:
Diegoisawesome
2018-10-13 12:44:23 -05:00
148 changed files with 11359 additions and 21337 deletions
File diff suppressed because it is too large Load Diff
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@@ -1,930 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_80A9C70
sub_80A9C70: @ 80A9C70
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
adds r5, r1, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
lsrs r5, 24
ldr r0, =gBattlerSpriteIds
adds r0, r4, r0
ldrb r6, [r0]
ldr r0, =sub_80A9DB4
movs r1, 0xA
bl CreateTask
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, =gBattleAnimPicTable + 0x440
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gBattleAnimPaletteTable + 0x440
bl LoadCompressedObjectPaletteUsingHeap
ldr r1, =gTasks
mov r2, r8
lsls r0, r2, 2
add r0, r8
lsls r0, 3
adds r1, r0, r1
strh r4, [r1, 0x8]
cmp r5, 0
beq _080A9D30
movs r0, 0x1F
strh r0, [r1, 0xA]
movs r5, 0
lsls r0, r6, 4
ldr r7, =gSprites
adds r0, r6
lsls r0, 2
adds r6, r0, r7
_080A9CC4:
movs r0, 0x20
ldrsh r1, [r6, r0]
ldrh r2, [r6, 0x22]
adds r2, 0x20
lsls r2, 16
asrs r2, 16
ldr r0, =gUnknown_0853EF60
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r3, r0, r7
lsls r0, r5, 1
adds r0, r5
lsls r1, r0, 4
adds r0, r1
strh r0, [r3, 0x2E]
movs r0, 0xFF
lsls r0, 8
strh r0, [r3, 0x30]
adds r2, r3, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
cmp r5, 0x4
bls _080A9D08
movs r0, 0x15
strh r0, [r3, 0x3A]
_080A9D08:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x9
bls _080A9CC4
b _080A9D90
.pool
_080A9D30:
movs r0, 0xF8
lsls r0, 7
strh r0, [r1, 0xA]
movs r5, 0
lsls r0, r6, 4
ldr r7, =gSprites
adds r0, r6
lsls r0, 2
adds r6, r0, r7
_080A9D42:
movs r2, 0x20
ldrsh r1, [r6, r2]
ldrh r2, [r6, 0x22]
subs r2, 0x20
lsls r2, 16
asrs r2, 16
ldr r0, =gUnknown_0853EF60
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r3, r0, r7
lsls r0, r5, 1
adds r0, r5
lsls r1, r0, 4
adds r0, r1
strh r0, [r3, 0x2E]
movs r0, 0x80
lsls r0, 1
strh r0, [r3, 0x30]
adds r2, r3, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
cmp r5, 0x4
bls _080A9D86
movs r0, 0x15
strh r0, [r3, 0x3A]
_080A9D86:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x9
bls _080A9D42
_080A9D90:
ldr r0, =gSprites
lsls r1, r4, 4
adds r1, r4
lsls r1, 2
adds r1, r0
movs r0, 0x1
strh r0, [r1, 0x3C]
mov r0, r8
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_80A9C70
thumb_func_start sub_80A9DB4
sub_80A9DB4: @ 80A9DB4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =gTasks
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r1, [r4, 0xC]
movs r2, 0xC
ldrsh r0, [r4, r2]
cmp r0, 0x2
bne _080A9E3A
movs r0, 0
strh r0, [r4, 0xC]
movs r1, 0x8
ldrsh r0, [r4, r1]
lsls r0, 20
movs r2, 0x80
lsls r2, 17
adds r0, r2
lsrs r0, 16
ldrb r2, [r4, 0x10]
ldrh r3, [r4, 0xA]
movs r1, 0x10
bl BlendPalette
ldrh r2, [r4, 0x12]
movs r1, 0x12
ldrsh r0, [r4, r1]
cmp r0, 0
bne _080A9E10
ldrh r0, [r4, 0x10]
adds r0, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x8
ble _080A9E3E
movs r0, 0x1
eors r0, r2
strh r0, [r4, 0x12]
b _080A9E3E
.pool
_080A9E10:
ldrh r1, [r4, 0x10]
subs r0, r1, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
cmp r0, 0
bge _080A9E3E
strh r1, [r4, 0x10]
movs r0, 0x1
eors r0, r2
strh r0, [r4, 0x12]
ldrh r0, [r4, 0xE]
adds r0, 0x1
strh r0, [r4, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _080A9E3E
adds r0, r5, 0
bl DestroyTask
b _080A9E3E
_080A9E3A:
adds r0, r1, 0x1
strh r0, [r4, 0xC]
_080A9E3E:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_80A9DB4
thumb_func_start sub_80A9E44
sub_80A9E44: @ 80A9E44
push {lr}
adds r2, r0, 0
ldrh r1, [r2, 0x3A]
movs r3, 0x3A
ldrsh r0, [r2, r3]
cmp r0, 0
bne _080A9E70
adds r3, r2, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r3]
ldr r1, =sub_80A9E78
str r1, [r2, 0x1C]
adds r0, r2, 0
bl _call_via_r1
b _080A9E74
.pool
_080A9E70:
subs r0, r1, 0x1
strh r0, [r2, 0x3A]
_080A9E74:
pop {r0}
bx r0
thumb_func_end sub_80A9E44
thumb_func_start sub_80A9E78
sub_80A9E78: @ 80A9E78
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
movs r1, 0x20
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x2E
ldrsh r0, [r4, r1]
movs r1, 0x8
bl Sin
strh r0, [r4, 0x26]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x7F
bgt _080A9EA4
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1D
b _080A9EAA
_080A9EA4:
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1F
_080A9EAA:
strb r0, [r1]
ldrh r0, [r4, 0x2E]
adds r0, 0x8
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x30]
ldrh r1, [r4, 0x38]
adds r0, r1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 24
ldrh r1, [r4, 0x26]
adds r0, r1
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x1
strh r0, [r4, 0x32]
lsls r0, 16
asrs r0, 16
cmp r0, 0x34
bne _080A9EEC
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0
beq _080A9EE6
adds r0, r4, 0
bl DestroySpriteAndFreeResources
b _080A9EEC
_080A9EE6:
adds r0, r4, 0
bl DestroySprite
_080A9EEC:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80A9E78
thumb_func_start sub_80A9EF4
sub_80A9EF4: @ 80A9EF4
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r4, =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 8
ldr r1, =0xffe00000
adds r0, r1
lsrs r5, r0, 16
ldrb r0, [r4]
movs r1, 0x3
bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 8
ldr r1, =0xffdc0000
adds r0, r1
lsrs r4, r0, 16
bl IsContest
lsls r0, 24
cmp r0, 0
beq _080A9F32
lsls r0, r5, 16
ldr r1, =0xfffa0000
adds r0, r1
lsrs r5, r0, 16
_080A9F32:
movs r1, 0xFD
lsls r1, 6
movs r0, 0x50
bl SetGpuReg
movs r1, 0x80
lsls r1, 5
movs r0, 0x52
bl SetGpuReg
ldr r0, =gUnknown_0853EF48
lsls r1, r5, 16
asrs r1, 16
lsls r2, r4, 16
asrs r2, 16
movs r3, 0x4
bl CreateSprite
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =0x0000271a
bl GetSpriteTileStartByTag
lsls r0, 16
ldr r1, =0xffff0000
cmp r0, r1
bne _080A9F7C
ldr r1, =gSprites
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r0, r1
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
_080A9F7C:
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
ldr r1, =gSprites
adds r0, r1
ldr r1, =gUnknown_0853EF40
bl SetSubspriteTables
ldr r1, =gTasks
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
strh r4, [r0, 0x26]
ldr r1, =sub_80A9FD0
str r1, [r0]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A9EF4
thumb_func_start sub_80A9FD0
sub_80A9FD0: @ 80A9FD0
push {lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
ldrh r0, [r1, 0xA]
adds r0, 0x1
adds r2, r0, 0
strh r0, [r1, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA
bne _080AA004
ldr r0, =sub_80AA020
str r0, [r1]
movs r0, 0
strh r0, [r1, 0xA]
b _080AA01A
.pool
_080AA004:
lsls r0, r2, 24
lsrs r0, 24
movs r1, 0x10
subs r1, r0
lsls r1, 8
orrs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x52
bl SetGpuReg
_080AA01A:
pop {r0}
bx r0
thumb_func_end sub_80A9FD0
thumb_func_start sub_80AA020
sub_80AA020: @ 80AA020
push {r4-r6,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =0x0000271a
bl IndexOfSpritePaletteTag
lsls r0, 24
lsrs r2, r0, 24
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r5, r0, r1
ldrh r0, [r5, 0xA]
adds r1, r0, 0x1
strh r1, [r5, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0xD
ble _080AA0B0
ldrh r0, [r5, 0xC]
adds r0, 0x1
movs r6, 0
strh r0, [r5, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _080AA0B0
ldr r3, =gPlttBufferFaded
lsls r2, 4
mov r12, r2
ldr r1, =0x0000010d
add r1, r12
lsls r1, 1
adds r1, r3
ldrh r4, [r1]
movs r2, 0x87
lsls r2, 1
add r2, r12
lsls r2, 1
adds r2, r3
ldrh r0, [r2]
strh r0, [r1]
ldr r0, =0x0000010f
add r0, r12
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
strh r1, [r2]
strh r4, [r0]
strh r6, [r5, 0xC]
ldrh r0, [r5, 0xE]
adds r0, 0x1
strh r0, [r5, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _080AA0B0
strh r6, [r5, 0xE]
strh r6, [r5, 0xA]
ldrh r0, [r5, 0x10]
adds r0, 0x1
strh r0, [r5, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _080AA0B0
movs r0, 0x9
strh r0, [r5, 0xA]
ldr r0, =sub_80AA0D0
str r0, [r5]
_080AA0B0:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80AA020
thumb_func_start sub_80AA0D0
sub_80AA0D0: @ 80AA0D0
push {lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r2, r1, r2
ldrh r0, [r2, 0xA]
subs r0, 0x1
adds r3, r0, 0
strh r0, [r2, 0xA]
lsls r0, 16
asrs r0, 16
movs r1, 0x1
negs r1, r1
cmp r0, r1
bne _080AA108
ldr r0, =sub_80AA124
str r0, [r2]
movs r0, 0
strh r0, [r2, 0xA]
b _080AA11E
.pool
_080AA108:
lsls r0, r3, 24
lsrs r0, 24
movs r1, 0x10
subs r1, r0
lsls r1, 8
orrs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x52
bl SetGpuReg
_080AA11E:
pop {r0}
bx r0
thumb_func_end sub_80AA0D0
thumb_func_start sub_80AA124
sub_80AA124: @ 80AA124
push {r4,lr}
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r0, [r1, 0xA]
adds r0, 0x1
strh r0, [r1, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x25
bne _080AA16C
ldrh r0, [r1, 0x26]
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, =gSprites
adds r4, r0
adds r0, r4, 0
bl FreeSpriteOamMatrix
adds r0, r4, 0
bl DestroySprite
b _080AA186
.pool
_080AA16C:
cmp r0, 0x27
bne _080AA186
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
bl DestroyAnimVisualTask
_080AA186:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80AA124
thumb_func_start AnimTask_StatsChange
AnimTask_StatsChange: @ 80AA18C
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
movs r3, 0
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrh r0, [r0]
subs r0, 0xF
cmp r0, 0x2B
bls _080AA1A4
b _080AA328
_080AA1A4:
lsls r0, 2
ldr r1, =_080AA1B8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080AA1B8:
.4byte _080AA268
.4byte _080AA26E
.4byte _080AA274
.4byte _080AA27A
.4byte _080AA280
.4byte _080AA286
.4byte _080AA28C
.4byte _080AA292
.4byte _080AA298
.4byte _080AA29E
.4byte _080AA2A4
.4byte _080AA2AA
.4byte _080AA2B0
.4byte _080AA2B6
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA2BC
.4byte _080AA2C0
.4byte _080AA2C4
.4byte _080AA2C8
.4byte _080AA2CC
.4byte _080AA2D0
.4byte _080AA2D4
.4byte _080AA2D8
.4byte _080AA2E0
.4byte _080AA2E8
.4byte _080AA2F0
.4byte _080AA2F8
.4byte _080AA300
.4byte _080AA308
.4byte _080AA328
.4byte _080AA328
.4byte _080AA310
.4byte _080AA314
.4byte _080AA318
.4byte _080AA320
_080AA268:
movs r5, 0
movs r2, 0
b _080AA330
_080AA26E:
movs r5, 0
movs r2, 0x1
b _080AA330
_080AA274:
movs r5, 0
movs r2, 0x3
b _080AA330
_080AA27A:
movs r5, 0
movs r2, 0x5
b _080AA330
_080AA280:
movs r5, 0
movs r2, 0x6
b _080AA330
_080AA286:
movs r5, 0
movs r2, 0x2
b _080AA330
_080AA28C:
movs r5, 0
movs r2, 0x4
b _080AA330
_080AA292:
movs r5, 0x1
movs r2, 0
b _080AA330
_080AA298:
movs r5, 0x1
movs r2, 0x1
b _080AA330
_080AA29E:
movs r5, 0x1
movs r2, 0x3
b _080AA330
_080AA2A4:
movs r5, 0x1
movs r2, 0x5
b _080AA330
_080AA2AA:
movs r5, 0x1
movs r2, 0x6
b _080AA330
_080AA2B0:
movs r5, 0x1
movs r2, 0x2
b _080AA330
_080AA2B6:
movs r5, 0x1
movs r2, 0x4
b _080AA330
_080AA2BC:
movs r5, 0
b _080AA2DA
_080AA2C0:
movs r5, 0
b _080AA2E2
_080AA2C4:
movs r5, 0
b _080AA2EA
_080AA2C8:
movs r5, 0
b _080AA2F2
_080AA2CC:
movs r5, 0
b _080AA2FA
_080AA2D0:
movs r5, 0
b _080AA302
_080AA2D4:
movs r5, 0
b _080AA30A
_080AA2D8:
movs r5, 0x1
_080AA2DA:
movs r2, 0
movs r3, 0x1
b _080AA330
_080AA2E0:
movs r5, 0x1
_080AA2E2:
movs r2, 0x1
movs r3, 0x1
b _080AA330
_080AA2E8:
movs r5, 0x1
_080AA2EA:
movs r2, 0x3
movs r3, 0x1
b _080AA330
_080AA2F0:
movs r5, 0x1
_080AA2F2:
movs r2, 0x5
movs r3, 0x1
b _080AA330
_080AA2F8:
movs r5, 0x1
_080AA2FA:
movs r2, 0x6
movs r3, 0x1
b _080AA330
_080AA300:
movs r5, 0x1
_080AA302:
movs r2, 0x2
movs r3, 0x1
b _080AA330
_080AA308:
movs r5, 0x1
_080AA30A:
movs r2, 0x4
movs r3, 0x1
b _080AA330
_080AA310:
movs r5, 0
b _080AA31A
_080AA314:
movs r5, 0
b _080AA322
_080AA318:
movs r5, 0x1
_080AA31A:
movs r2, 0xFF
movs r3, 0
b _080AA330
_080AA320:
movs r5, 0x1
_080AA322:
movs r2, 0xFF
movs r3, 0x1
b _080AA330
_080AA328:
adds r0, r4, 0
bl DestroyAnimVisualTask
b _080AA352
_080AA330:
ldr r0, =gBattleAnimArgs
movs r1, 0
strh r5, [r0]
strh r2, [r0, 0x2]
strh r1, [r0, 0x4]
strh r1, [r0, 0x6]
strh r3, [r0, 0x8]
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =sub_8116EB4
str r1, [r0]
adds r0, r4, 0
bl _call_via_r1
_080AA352:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end AnimTask_StatsChange
thumb_func_start LaunchStatusAnimation
LaunchStatusAnimation: @ 80AA364
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r1, 24
lsrs r1, 24
ldr r0, =gBattleAnimAttacker
strb r4, [r0]
ldr r0, =gBattleAnimTarget
strb r4, [r0]
ldr r0, =gBattleAnims_Statuses
movs r2, 0
bl LaunchBattleAnimation
ldr r0, =task0A_80788BC
movs r1, 0xA
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0x8]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end LaunchStatusAnimation
thumb_func_start task0A_80788BC
task0A_80788BC: @ 80AA3B4
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =gAnimScriptCallback
ldr r0, [r0]
bl _call_via_r0
ldr r0, =gAnimScriptActive
ldrb r0, [r0]
cmp r0, 0
bne _080AA3F6
ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r1, =gTasks
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r1, 0x8
ldrsh r0, [r0, r1]
ldr r2, [r2, 0x4]
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
adds r1, r2
ldrb r2, [r1]
movs r0, 0x11
negs r0, r0
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
bl DestroyTask
_080AA3F6:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task0A_80788BC
.align 2, 0 @ Don't pad with nop.
File diff suppressed because it is too large Load Diff
+168 -168
View File
File diff suppressed because it is too large Load Diff
+24 -24
View File
@@ -231,7 +231,7 @@ sub_815A254: @ 815A254
subs r1, r6
lsls r1, 16
asrs r1, 16
bl sub_80A74F4
bl ArcTan2Neg
lsls r0, 16
movs r1, 0xC0
lsls r1, 23
@@ -775,7 +775,7 @@ sub_815A6C4: @ 815A6C4
movs r1, 0
mov r2, sp
adds r3, r5, 0
bl sub_80A8924
bl SetAverageBattlerPositions
ldr r0, =gBattleAnimAttacker
ldrb r0, [r0]
bl GetBattlerSide
@@ -816,7 +816,7 @@ _0815A6F8:
sub_815A73C: @ 815A73C
push {r4,lr}
adds r4, r0, 0
bl AnimateBallThrow
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _0815A75E
@@ -1012,8 +1012,8 @@ _0815A8C2:
bx r0
thumb_func_end sub_815A8AC
thumb_func_start sub_815A8C8
sub_815A8C8: @ 815A8C8
thumb_func_start AnimTask_IsTargetPlayerSide
AnimTask_IsTargetPlayerSide: @ 815A8C8
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -1039,10 +1039,10 @@ _0815A8F0:
pop {r0}
bx r0
.pool
thumb_func_end sub_815A8C8
thumb_func_end AnimTask_IsTargetPlayerSide
thumb_func_start sub_815A904
sub_815A904: @ 815A904
thumb_func_start AnimTask_IsHealingMove
AnimTask_IsHealingMove: @ 815A904
push {lr}
lsls r0, 24
lsrs r2, r0, 24
@@ -1064,7 +1064,7 @@ _0815A924:
pop {r0}
bx r0
.pool
thumb_func_end sub_815A904
thumb_func_end AnimTask_IsHealingMove
thumb_func_start sub_815A934
sub_815A934: @ 815A934
@@ -1625,7 +1625,7 @@ _0815ADDC:
ldr r4, =gBattleAnimTarget
_0815ADDE:
ldrb r0, [r4]
bl sub_80A6190
bl GetBattlerYCoordWithElevation
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
@@ -6104,7 +6104,7 @@ _0815D26E:
strh r0, [r4, 0x18]
_0815D2A0:
adds r0, r5, 0
bl sub_80A6190
bl GetBattlerYCoordWithElevation
lsls r0, 24
lsrs r0, 24
subs r0, 0x22
@@ -8524,7 +8524,7 @@ _0815E5FE:
lsls r0, 2
ldr r1, =gSprites
adds r0, r1
bl AnimateBallThrow
bl TranslateAnimArc
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
@@ -8542,7 +8542,7 @@ _0815E634:
lsls r0, 2
ldr r1, =gSprites
adds r0, r1
bl AnimateBallThrow
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _0815E6D2
@@ -9804,11 +9804,11 @@ _0815F022:
strh r0, [r4, 0x34]
strh r1, [r4, 0x36]
adds r0, r4, 0
bl obj_translate_based_on_private_1_2_3_4
bl InitAnimLinearTranslation
b _0815F0F8
_0815F038:
adds r0, r4, 0
bl sub_80A6F3C
bl TranslateAnimLinear
lsls r0, 24
cmp r0, 0
beq _0815F106
@@ -10048,8 +10048,8 @@ _0815F1DE:
.pool
thumb_func_end sub_815F18C
thumb_func_start sub_815F20C
sub_815F20C: @ 815F20C
thumb_func_start AnimTask_MonToSubstitute
AnimTask_MonToSubstitute: @ 815F20C
push {r4-r7,lr}
mov r7, r9
mov r6, r8
@@ -10183,7 +10183,7 @@ _0815F310:
pop {r0}
bx r0
.pool
thumb_func_end sub_815F20C
thumb_func_end AnimTask_MonToSubstitute
thumb_func_start sub_815F330
sub_815F330: @ 815F330
@@ -10861,8 +10861,8 @@ _0815F896:
.pool
thumb_func_end sub_815F7C4
thumb_func_start sub_815F8A0
sub_815F8A0: @ 815F8A0
thumb_func_start AnimTask_GetReturnPowerLevel
AnimTask_GetReturnPowerLevel: @ 815F8A0
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -10904,7 +10904,7 @@ _0815F8E0:
pop {r0}
bx r0
.pool
thumb_func_end sub_815F8A0
thumb_func_end AnimTask_GetReturnPowerLevel
thumb_func_start sub_815F8F4
sub_815F8F4: @ 815F8F4
@@ -12336,8 +12336,8 @@ _081604E8:
bx r0
thumb_func_end sub_81603F4
thumb_func_start sub_81604F0
sub_81604F0: @ 81604F0
thumb_func_start AnimTask_GetWeather
AnimTask_GetWeather: @ 81604F0
push {lr}
lsls r0, 24
lsrs r3, r0, 24
@@ -12380,7 +12380,7 @@ _08160538:
bl DestroyAnimVisualTask
pop {r0}
bx r0
thumb_func_end sub_81604F0
thumb_func_end AnimTask_GetWeather
thumb_func_start sub_8160544
sub_8160544: @ 8160544
+9 -9
View File
@@ -1030,8 +1030,8 @@ sub_8170D24: @ 8170D24
.pool
thumb_func_end sub_8170D24
thumb_func_start sub_8170D4C
sub_8170D4C: @ 8170D4C
thumb_func_start AnimTask_IsBallBlockedByTrainer
AnimTask_IsBallBlockedByTrainer: @ 8170D4C
push {lr}
lsls r0, 24
lsrs r2, r0, 24
@@ -1055,7 +1055,7 @@ _08170D74:
pop {r0}
bx r0
.pool
thumb_func_end sub_8170D4C
thumb_func_end AnimTask_IsBallBlockedByTrainer
thumb_func_start ItemIdToBallId
ItemIdToBallId: @ 8170D84
@@ -1487,7 +1487,7 @@ sub_8171134: @ 8171134
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
bl AnimateBallThrow
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _081711D2
@@ -2671,7 +2671,7 @@ sub_8171AAC: @ 8171AAC
orrs r0, r1
strb r0, [r3]
adds r0, r4, 0
bl AnimateBallThrow
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _08171ADC
@@ -5652,7 +5652,7 @@ _081733C0:
sub_81733D4: @ 81733D4
push {r4,lr}
adds r4, r0, 0
bl AnimateBallThrow
bl TranslateAnimArc
lsls r0, 24
cmp r0, 0
beq _081733F6
@@ -5757,8 +5757,8 @@ _081734A0:
.pool
thumb_func_end sub_817345C
thumb_func_start sub_81734B4
sub_81734B4: @ 81734B4
thumb_func_start AnimTask_GetTrappedMoveAnimId
AnimTask_GetTrappedMoveAnimId: @ 81734B4
push {lr}
lsls r0, 24
lsrs r2, r0, 24
@@ -5805,7 +5805,7 @@ _0817350C:
pop {r0}
bx r0
.pool
thumb_func_end sub_81734B4
thumb_func_end AnimTask_GetTrappedMoveAnimId
thumb_func_start sub_817351C
sub_817351C: @ 817351C
+16 -3
View File
@@ -66,9 +66,9 @@
.byte \battler
.endm
.macro setalpha param0
.byte 0xc
.2byte \param0
.macro setalpha eva, evb
.byte 0x0C
.2byte ((\evb) << 8) | (\eva)
.endm
.macro blendoff
@@ -266,3 +266,16 @@
.macro stopsound
.byte 0x2f
.endm
@ useful macros
.macro jumpreteq value, ptr
jumpargeq ARG_RET_ID, \value, \ptr
.endm
.macro jumprettrue ptr
jumpreteq TRUE, \ptr
.endm
.macro jumpretfalse ptr
jumpreteq FALSE, \ptr
.endm