Merge branch 'master' into doc-union

This commit is contained in:
GriffinR
2021-10-07 16:10:35 -04:00
committed by GitHub
1136 changed files with 52228 additions and 51993 deletions
+48 -48
View File
@@ -52,14 +52,14 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = {
{
sText_1PlayerNeeded,
sText_2PlayerMode
},
},
// 4 players required
{
sText_3PlayersNeeded,
sText_2PlayersNeeded,
sText_1PlayerNeeded,
sText_4PlayerMode
},
},
// 2-5 players required
{
sText_1PlayerNeeded,
@@ -67,7 +67,7 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = {
sText_3PlayerMode,
sText_4PlayerMode,
sText_5PlayerMode
},
},
// 3-5 players required
{
sText_2PlayersNeeded,
@@ -75,7 +75,7 @@ static const u8 *const sPlayersNeededOrModeTexts[][5] = {
sText_3PlayerMode,
sText_4PlayerMode,
sText_5PlayerMode
},
},
// 2-4 players required
{
sText_1PlayerNeeded,
@@ -369,7 +369,7 @@ static const u8 *const sBattleReactionTexts[GENDER_COUNT][4] = {
sText_UsedGoodMoveMale,
sText_BattleSurpriseMale,
sText_SwitchedMonsMale
},
},
{
sText_YoureToughFemale,
sText_UsedGoodMoveFemale,
@@ -393,7 +393,7 @@ static const u8 *const sChatReactionTexts[GENDER_COUNT][4] = {
sText_ThatsFunnyMale,
sText_RandomChatMale1,
sText_RandomChatMale2
},
},
{
sText_LearnedSomethingFemale,
sText_ThatsFunnyFemale,
@@ -411,7 +411,7 @@ static const u8 *const sTrainerCardReactionTexts[GENDER_COUNT][2] = {
{
sText_ShowedTrainerCardMale1,
sText_ShowedTrainerCardMale2
},
},
{
sText_ShowedTrainerCardFemale1,
sText_ShowedTrainerCardFemale2
@@ -427,7 +427,7 @@ static const u8 *const sTradeReactionTexts[GENDER_COUNT][4] = {
{
sText_MaleTraded1,
sText_MaleTraded2
},
},
{
sText_FemaleTraded1,
sText_FemaleTraded2
@@ -495,7 +495,7 @@ ALIGNED(4) static const u8 sText_ChooseLeaderToughContest[] = _("TOUGHNESS CONTE
ALIGNED(4) static const u8 sText_ChooseLeaderBattleTowerLv50[] = _("BATTLE TOWER LEVEL 50!\nPlease choose the LEADER.");
ALIGNED(4) static const u8 sText_ChooseLeaderBattleTowerOpenLv[] = _("BATTLE TOWER OPEN LEVEL!\nPlease choose the LEADER.");
static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] =
static const u8 *const sChooseTrainerTexts[NUM_LINK_GROUP_TYPES] =
{
[LINK_GROUP_SINGLE_BATTLE] = sText_ChooseTrainerSingleBattle,
[LINK_GROUP_DOUBLE_BATTLE] = sText_ChooseTrainerDoubleBattle,
@@ -1027,29 +1027,29 @@ ALIGNED(4) static const u8 sAcceptedActivityIds_BerryPicking[] = {ACTIVITY_BE
ALIGNED(4) static const u8 sAcceptedActivityIds_WonderCard[] = {ACTIVITY_WONDER_CARD, 0xff};
ALIGNED(4) static const u8 sAcceptedActivityIds_WonderNews[] = {ACTIVITY_WONDER_NEWS, 0xff};
ALIGNED(4) static const u8 sAcceptedActivityIds_Resume[] = {
IN_UNION_ROOM | ACTIVITY_NONE,
IN_UNION_ROOM | ACTIVITY_BATTLE_SINGLE,
IN_UNION_ROOM | ACTIVITY_TRADE,
IN_UNION_ROOM | ACTIVITY_CHAT,
IN_UNION_ROOM | ACTIVITY_CARD,
IN_UNION_ROOM | ACTIVITY_ACCEPT,
IN_UNION_ROOM | ACTIVITY_DECLINE,
IN_UNION_ROOM | ACTIVITY_NPCTALK,
IN_UNION_ROOM | ACTIVITY_PLYRTALK,
IN_UNION_ROOM | ACTIVITY_NONE,
IN_UNION_ROOM | ACTIVITY_BATTLE_SINGLE,
IN_UNION_ROOM | ACTIVITY_TRADE,
IN_UNION_ROOM | ACTIVITY_CHAT,
IN_UNION_ROOM | ACTIVITY_CARD,
IN_UNION_ROOM | ACTIVITY_ACCEPT,
IN_UNION_ROOM | ACTIVITY_DECLINE,
IN_UNION_ROOM | ACTIVITY_NPCTALK,
IN_UNION_ROOM | ACTIVITY_PLYRTALK,
0xff
};
ALIGNED(4) static const u8 sAcceptedActivityIds_Init[] = {ACTIVITY_SEARCH, 0xff};
ALIGNED(4) static const u8 sAcceptedActivityIds_Unk11[] = {
ACTIVITY_BATTLE_SINGLE,
ACTIVITY_BATTLE_DOUBLE,
ACTIVITY_BATTLE_MULTI,
ACTIVITY_TRADE,
ACTIVITY_POKEMON_JUMP,
ACTIVITY_BERRY_CRUSH,
ACTIVITY_BERRY_PICK,
ACTIVITY_WONDER_CARD,
ACTIVITY_WONDER_NEWS,
ACTIVITY_SPIN_TRADE,
ACTIVITY_BATTLE_SINGLE,
ACTIVITY_BATTLE_DOUBLE,
ACTIVITY_BATTLE_MULTI,
ACTIVITY_TRADE,
ACTIVITY_POKEMON_JUMP,
ACTIVITY_BERRY_CRUSH,
ACTIVITY_BERRY_PICK,
ACTIVITY_WONDER_CARD,
ACTIVITY_WONDER_NEWS,
ACTIVITY_SPIN_TRADE,
0xff
};
ALIGNED(4) static const u8 sAcceptedActivityIds_RecordCorner[] = {ACTIVITY_RECORD_CORNER, 0xff};
@@ -1087,28 +1087,28 @@ static const u8 *const sAcceptedActivityIds[NUM_LINK_GROUP_TYPES] = {
[LINK_GROUP_BATTLE_TOWER_OPEN] = sAcceptedActivityIds_BattleTowerOpen
};
static const u8 sLinkGroupToURoomActivity[NUM_LINK_GROUP_TYPES + 2] =
static const u8 sLinkGroupToURoomActivity[NUM_LINK_GROUP_TYPES + 2] =
{
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE,
[LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE,
[LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI,
[LINK_GROUP_TRADE] = ACTIVITY_TRADE,
[LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP,
[LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH,
[LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK,
[LINK_GROUP_SINGLE_BATTLE] = ACTIVITY_BATTLE_SINGLE,
[LINK_GROUP_DOUBLE_BATTLE] = ACTIVITY_BATTLE_DOUBLE,
[LINK_GROUP_MULTI_BATTLE] = ACTIVITY_BATTLE_MULTI,
[LINK_GROUP_TRADE] = ACTIVITY_TRADE,
[LINK_GROUP_POKEMON_JUMP] = ACTIVITY_POKEMON_JUMP,
[LINK_GROUP_BERRY_CRUSH] = ACTIVITY_BERRY_CRUSH,
[LINK_GROUP_BERRY_PICKING] = ACTIVITY_BERRY_PICK,
[LINK_GROUP_WONDER_CARD] = ACTIVITY_WONDER_CARD,
[LINK_GROUP_WONDER_NEWS] = ACTIVITY_WONDER_NEWS,
[LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE,
[LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE,
[LINK_GROUP_UNK_11] = ACTIVITY_NONE,
[LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER,
[LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER,
[LINK_GROUP_UNK_14] = ACTIVITY_NONE,
[LINK_GROUP_WONDER_NEWS] = ACTIVITY_WONDER_NEWS,
[LINK_GROUP_UNION_ROOM_RESUME] = ACTIVITY_NONE,
[LINK_GROUP_UNION_ROOM_INIT] = ACTIVITY_NONE,
[LINK_GROUP_UNK_11] = ACTIVITY_NONE,
[LINK_GROUP_RECORD_CORNER] = ACTIVITY_RECORD_CORNER,
[LINK_GROUP_BERRY_BLENDER] = ACTIVITY_BERRY_BLENDER,
[LINK_GROUP_UNK_14] = ACTIVITY_NONE,
[LINK_GROUP_COOL_CONTEST] = ACTIVITY_CONTEST_COOL,
[LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY,
[LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE,
[LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART,
[LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH,
[LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER,
[LINK_GROUP_BEAUTY_CONTEST] = ACTIVITY_CONTEST_BEAUTY,
[LINK_GROUP_CUTE_CONTEST] = ACTIVITY_CONTEST_CUTE,
[LINK_GROUP_SMART_CONTEST] = ACTIVITY_CONTEST_SMART,
[LINK_GROUP_TOUGH_CONTEST] = ACTIVITY_CONTEST_TOUGH,
[LINK_GROUP_BATTLE_TOWER] = ACTIVITY_BATTLE_TOWER,
[LINK_GROUP_BATTLE_TOWER_OPEN] = ACTIVITY_BATTLE_TOWER_OPEN
};