Merge pull request #1748 from GriffinRichards/fix-judgement
Standardize judgement vs judgment spelling
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@@ -283,7 +283,7 @@ extern const u8 gText_OpponentMon1Name[];
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extern const u8 gText_Mind[];
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extern const u8 gText_Skill[];
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extern const u8 gText_Body[];
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extern const u8 gText_Judgement[];
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extern const u8 gText_Judgment[];
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extern const u8 gText_EmptyString3[];
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extern const u8 gText_RecordBattleToPass[];
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extern const u8 gText_BattleRecordedOnPass[];
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@@ -357,8 +357,8 @@
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#define ARENA_WIN_MIND 18
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#define ARENA_WIN_SKILL 19
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#define ARENA_WIN_BODY 20
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#define ARENA_WIN_JUDGEMENT_TITLE 21
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#define ARENA_WIN_JUDGEMENT_TEXT 22
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#define ARENA_WIN_JUDGMENT_TITLE 21
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#define ARENA_WIN_JUDGMENT_TEXT 22
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// Flag for BattlePutTextOnWindow. Never set
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#define B_WIN_COPYTOVRAM (1 << 7)
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@@ -4138,8 +4138,8 @@ extern const u16 gTilesetAnims_BattleDomePals0_1[];
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extern const u16 gTilesetAnims_BattleDomePals0_2[];
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extern const u16 gTilesetAnims_BattleDomePals0_3[];
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extern const u32 gBattleArenaJudgementSymbolsGfx[];
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extern const u32 gBattleArenaJudgementSymbolsPalette[];
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extern const u32 gBattleArenaJudgmentSymbolsGfx[];
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extern const u32 gBattleArenaJudgmentSymbolsPalette[];
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extern const u32 gBattleWindowTextPalette[];
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