Documented boolean uses

This commit is contained in:
Eduardo Quezada
2022-07-25 14:59:14 -04:00
parent a8c93dcf35
commit a37d8b1346
68 changed files with 197 additions and 197 deletions
+2 -2
View File
@@ -2709,7 +2709,7 @@ static void AnimTranslateLinearSingleSineWave_Step(struct Sprite* sprite)
void AnimMoveTwisterParticle(struct Sprite* sprite)
{
if (IsDoubleBattle() == TRUE)
SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->x, &sprite->y);
SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->x, &sprite->y);
sprite->y += 32;
sprite->data[0] = gBattleAnimArgs[0];
@@ -3716,7 +3716,7 @@ static void AnimNeedleArmSpike(struct Sprite* sprite)
if (IsContest())
c -= 0x8000;
TrySetSpriteRotScale(sprite, 0, 0x100, 0x100, c);
TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, c);
sprite->callback = AnimNeedleArmSpike_Step;
}
}