Documented boolean uses
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@@ -2709,7 +2709,7 @@ static void AnimTranslateLinearSingleSineWave_Step(struct Sprite* sprite)
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void AnimMoveTwisterParticle(struct Sprite* sprite)
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{
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if (IsDoubleBattle() == TRUE)
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SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->x, &sprite->y);
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SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->x, &sprite->y);
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sprite->y += 32;
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sprite->data[0] = gBattleAnimArgs[0];
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@@ -3716,7 +3716,7 @@ static void AnimNeedleArmSpike(struct Sprite* sprite)
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if (IsContest())
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c -= 0x8000;
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TrySetSpriteRotScale(sprite, 0, 0x100, 0x100, c);
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TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, c);
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sprite->callback = AnimNeedleArmSpike_Step;
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}
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}
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