Documented boolean uses

This commit is contained in:
Eduardo Quezada
2022-07-25 14:59:14 -04:00
parent a8c93dcf35
commit a37d8b1346
68 changed files with 197 additions and 197 deletions
+3 -3
View File
@@ -649,7 +649,7 @@ static void AnimBurnFlame(struct Sprite *sprite)
//void AnimFireRing(struct Sprite *sprite)
void AnimFireRing(struct Sprite *sprite)
{
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
sprite->data[7] = gBattleAnimArgs[2];
sprite->data[0] = 0;
@@ -736,7 +736,7 @@ static void AnimFireCross(struct Sprite *sprite)
static void AnimFireSpiralOutward(struct Sprite *sprite)
{
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
sprite->data[1] = gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[3];
@@ -1102,7 +1102,7 @@ static void AnimWillOWispOrb(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
InitSpritePosToAnimAttacker(sprite, 0);
InitSpritePosToAnimAttacker(sprite, FALSE);
StartSpriteAnim(sprite, gBattleAnimArgs[2]);
sprite->data[7] = gBattleAnimArgs[2];