Documented boolean uses

This commit is contained in:
Eduardo Quezada
2022-07-25 14:59:14 -04:00
parent a8c93dcf35
commit a37d8b1346
68 changed files with 197 additions and 197 deletions
+5 -5
View File
@@ -945,7 +945,7 @@ static void AnimHitSplatBasic(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
else
InitSpritePosToAnimTarget(sprite, TRUE);
@@ -958,7 +958,7 @@ static void AnimHitSplatPersistent(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
else
InitSpritePosToAnimTarget(sprite, TRUE);
@@ -984,7 +984,7 @@ static void AnimHitSplatRandom(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, gBattleAnimArgs[1]);
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 0);
InitSpritePosToAnimAttacker(sprite, FALSE);
else
InitSpritePosToAnimTarget(sprite, FALSE);
@@ -1010,7 +1010,7 @@ static void AnimHitSplatOnMonEdge(struct Sprite *sprite)
static void AnimCrossImpact(struct Sprite *sprite)
{
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
else
InitSpritePosToAnimTarget(sprite, TRUE);
@@ -1023,7 +1023,7 @@ static void AnimFlashingHitSplat(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 1);
InitSpritePosToAnimAttacker(sprite, TRUE);
else
InitSpritePosToAnimTarget(sprite, TRUE);