Documented boolean uses

This commit is contained in:
Eduardo Quezada
2022-07-25 14:59:14 -04:00
parent a8c93dcf35
commit a37d8b1346
68 changed files with 197 additions and 197 deletions
+3 -3
View File
@@ -356,7 +356,7 @@ static void AnimTask_DrawFallingWhiteLinesOnAttacker_Step(u8 taskId)
gBattle_BG1_Y += 64;
if (++gTasks[taskId].data[11] == 4)
{
ResetBattleAnimBg(0);
ResetBattleAnimBg(FALSE);
gBattle_WIN0H = 0;
gBattle_WIN0V = 0;
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR
@@ -568,7 +568,7 @@ static void StatsChangeAnimation_Step3(u8 taskId)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12]));
if (gTasks[taskId].data[12] == 0)
{
ResetBattleAnimBg(0);
ResetBattleAnimBg(FALSE);
gTasks[taskId].data[15]++;
}
}
@@ -869,7 +869,7 @@ static void UpdateMonScrollingBgMask(u8 taskId)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12]));
if (gTasks[taskId].data[12] == 0)
{
ResetBattleAnimBg(0);
ResetBattleAnimBg(FALSE);
gBattle_WIN0H = 0;
gBattle_WIN0V = 0;
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR