Misc battle documentation

This commit is contained in:
GriffinR
2021-01-22 23:22:37 -05:00
parent 4228509e95
commit a392cca928
24 changed files with 456 additions and 494 deletions

View File

@@ -40,10 +40,10 @@ static void AnimTask_WaitAndRestoreVisibility(u8);
const u16 gUnknown_08597418 = RGB(31, 31, 31);
// These belong in battle_intro.c, but there putting them there causes 2 bytes of alignment padding
// These belong in battle_intro.c, but putting them there causes 2 bytes of alignment padding
// between the two .rodata segments. Perhaps battle_intro.c actually belongs in this file, too.
const u8 gUnknown_0859741A[] = {REG_OFFSET_BG0CNT, REG_OFFSET_BG1CNT, REG_OFFSET_BG2CNT, REG_OFFSET_BG3CNT};
const u8 gUnknown_0859741E[] = {REG_OFFSET_BG0CNT, REG_OFFSET_BG1CNT, REG_OFFSET_BG2CNT, REG_OFFSET_BG3CNT};
const u8 gBattleAnimBgCntSet[] = {REG_OFFSET_BG0CNT, REG_OFFSET_BG1CNT, REG_OFFSET_BG2CNT, REG_OFFSET_BG3CNT};
const u8 gBattleAnimBgCntGet[] = {REG_OFFSET_BG0CNT, REG_OFFSET_BG1CNT, REG_OFFSET_BG2CNT, REG_OFFSET_BG3CNT};
void AnimTask_BlendBattleAnimPal(u8 taskId)
{