Misc battle documentation
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@@ -357,9 +357,9 @@ void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite)
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}
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}
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void sub_805D770(struct Sprite *sprite, bool8 arg1)
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static void UnusedDoBattleSpriteAffineAnim(struct Sprite *sprite, bool8 arg1)
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{
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sprite->animPaused = 1;
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sprite->animPaused = TRUE;
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sprite->callback = SpriteCallbackDummy;
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if (!arg1)
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@@ -629,7 +629,7 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId)
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otId = GetMonData(mon, MON_DATA_OT_ID);
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position = GetBattlerPosition(battlerId);
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if (sub_80688F8(1, battlerId) == 1 || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE)
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if (ShouldIgnoreDeoxysForm(1, battlerId) == TRUE || gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies != SPECIES_NONE)
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{
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonBackPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr[position],
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@@ -1255,7 +1255,7 @@ void AllocateMonSpritesGfx(void)
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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gMonSpritesGfxPtr->sprites.ptr[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000);
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*(gMonSpritesGfxPtr->templates + i) = gUnknown_08329D98[i];
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*(gMonSpritesGfxPtr->templates + i) = gBattlerSpriteTemplates[i];
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for (j = 0; j < 4; j++)
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{
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