Fix merge conflicts

This commit is contained in:
Tetrable
2019-01-02 21:25:14 +00:00
773 changed files with 11252 additions and 23425 deletions
@@ -4,7 +4,7 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638
object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0
object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0
object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_HIDE_BATTLE_TOWER_REPORTER
object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 6, EVENT_OBJ_GFX_VAR_0, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE
object_event 7, EVENT_OBJ_GFX_TEALA, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EA9F, 0
object_event 8, EVENT_OBJ_GFX_TEALA, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EC08, 0
object_event 9, EVENT_OBJ_GFX_TEALA, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23ED74, 0
@@ -10,6 +10,6 @@ BattleFrontier_BattleTowerLobby: @ 84851C8
.byte WEATHER_NONE
.byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
map_header_flags allow_bike=0, allow_escape_rope=0, allow_run=0, show_map_name=0
.byte MAP_BATTLE_SCENE_NORMAL